Jumzi (Ranger), Tarnished Coast
For anyone that watched my old video, this is just a more offensive variation for tPvP play, and some fun in sPvP as well (took out 3 thieves at once today, they were bad, but still it was gratifying to actually finish all 3 off)
http://www.guildhead.com/skill-calc#mcMM9VmNvLMmNvCMp9Mxkittenmobm08khV7070m7kG570V7owY8ofy
The build offers much more offensive power than my previous build at the cost of being less well-rounded 1v1, in that it requires an aggressive opponent or one protecting a node to make full use of the Bomb Kit. If you are good with them, you can replace the Bomb Kit with Grenadge Kit for similar results, though you will miss Big Ol’ Bomb for it’s blowback.
The idea behind this build takes the same idea from my previous build… Kit Refinement and Runes of Balthazaar. It’s ideal for running a bunker off the point, or knocking them off. The idea is to get Incendiary Ammo up, get in quick… via jump shot, or just dodge in… swap kit to Medikit, then immediately to FT, then I either use the FT blowback if I’m taking high damage, or if not, swap to Bomb Kit and place Big Ol’ Bomb and start laying down havoc.
This build is much more susceptible to rangers and necros, but the auto-immune at 25% life helps a lot, in spite of a lot of people’s beliefs that it’s a useless trait.
Anyway, hopefully I will have another low-rez potato computer video to showcase this build in the future, but for now I thought I would put it out there.
Elixir R can also be swapped for Elixir S or Rocket Boots, depending on your style of play. Remember every 10 seconds to try to get back in close and Medikit swap to FT swap for your AoE burns. Keep those burns up as frequently as possible.
Good luck!
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