Precision/Condition Build & Guide
Interesting build, but I have a few critiques for traits and gear.
1. Replace a sigil of blight with accuracy. Sigils of the same type don’t work together; in this case, only one sigil of blight will work, making the second one useless. If we replace one of the sigils with a sigil of accuracy, it brings us up to 90%.
2. Thanks to the second minor in firearms, hematic focus, we can look at this as pretty much a 10% Crit chance increase, since we got bleeds from our pistol AA, EG AA, and 33% chance on Crit.
3. Now that we have a 100% Crit chance, the extra 20% we get from fury is completely useless, so we can take HGH over stimulant supplier for extra might, reduced recharge on our elixirs, and more ticks from acid bomb (which hits like a truck) and super elixir. We also have the option to take either mecha legs or soothing detonation; I’d take either of those because turrets tend to get cleaved down too quickly for experimental turrets to be of much use.
Here’s the build reflecting my critiques: http://gw2skills.net/editor/?vdAQJAqalcThaqY7WwqKw6FLTGEY0veID3eyCrYzOQAA-TRCBABXvgQSK/YRPx6nYAaVCCwDAYH1fYw8nU7HQKgTVZB-e
Interesting build, but I have a few critiques for traits and gear.
1. Replace a sigil of blight with accuracy. Sigils of the same type don’t work together; in this case, only one sigil of blight will work, making the second one useless. If we replace one of the sigils with a sigil of accuracy, it brings us up to 90%.
2. Thanks to the second minor in firearms, hematic focus, we can look at this as pretty much a 10% Crit chance increase, since we got bleeds from our pistol AA, EG AA, and 33% chance on Crit.
3. Now that we have a 100% Crit chance, the extra 20% we get from fury is completely useless, so we can take HGH over stimulant supplier for extra might, reduced recharge on our elixirs, and more ticks from acid bomb (which hits like a truck) and super elixir. We also have the option to take either mecha legs or soothing detonation; I’d take either of those because turrets tend to get cleaved down too quickly for experimental turrets to be of much use.Here’s the build reflecting my critiques: http://gw2skills.net/editor/?vdAQJAqalcThaqY7WwqKw6FLTGEY0veID3eyCrYzOQAA-TRCBABXvgQSK/YRPx6nYAaVCCwDAYH1fYw8nU7HQKgTVZB-e
Thanks for the reply. I have thought about that, but this build is more for the people starting out on the eng, and they will be changing weapons constantly. It’s more or less for the leveling process. But for the end build I guess I could change it.