Proposed change to help Turret PvE
Sounds like a pretty solid idea to me. It makes sense that it would be easier to resetup the turret after picking it up then after you blew the dang thing to smithereens
What about having the ‘’ Pick Up ’’ command actually have you pick them up so you can carry and deposit them somewhere else? It could change some of your skills so you could manually use the turret or something.
As of now there’s no difference between picking up a turret and detonating it (as far as I know anyway), so now there would be!
I would prefer to keep it how it is, BUT if you use the “pick up” option outside of combat, it lowers the cooldown more significantly. Lowering it by five seconds right now is really nice (especially for the healing turret in PvP as it makes it the lowest non-traited cooldown heal we have), but if you pick it up after the fight, it would make sense to lower the cooldown even more.
Ah so there’s a difference! Well it’s so minor that I never noticed!
great idea (pickup after fight). i support it
Heh great minds think alike, I guess. I posted the exact same suggestion a few days ago in suggestions forum. =D https://forum-en.gw2archive.eu/forum/game/suggestions/Suggestion-to-make-Turreteer-viable-balanced/first#post94450
Would love to see it come around.