[PvP] An idea to make elixir S better.
I have one problem with engineer, trying to bunker now. After nerf to elixir S and mist form, related trait became pretty useless (it can kill you if you’ve met condi spec). Elixir S is cool, but could be a little redesigned.
Is there a reason, why you can’t get out of transformation? 3 seconds with conditions can kill you, and you can’t do anything, but if you could just transform back, it could be really cool, and not OP (as it was before nerf).
That’s just a random thought, but could work.
I agree it can very well get you killed, and one should be careful if they have it traited.
Personally I think the trait should trigger when you are downed, and the Elixir itself should recharge at 25% health.
Another fix would be to make Elixir S (and mistform) also clear damaging conditions (burn, bleed, poison, torment, confusion). With Cleansing Formula 409 you can shed one of those conditions off of the Trait but for the rest you’re on your own.
The other option would be to give these forms unique skills like literally every other form in the game. Moa Morph doesn’t nerf skill usage as much as Elixir S and its an OFFENSIVE skill. As a matter of fact, the way to really wreck a Engineer is to wait until they come out of Elixir S, and Moa them. Talk about screwed!
On the flip side Endure Pain gets not a stitch of scrutiny for its ability to produce identical invulnerability with no negative side effects like skill blackouts. My Warrior can chain Endure pain at 25% HP and still use Signet of Stamina, and his full compliment of other skills for that matter, Healing included. No Direct Damage, Full Condition Clear, and a huge heal off of Healing Surge? Totally balanced! Those Engineers and Elementalists are clearly evenly matched!
Another fix would be to make Elixir S (and mistform) also clear damaging conditions (burn, bleed, poison, torment, confusion). With Cleansing Formula 409 you can shed one of those conditions off of the Trait but for the rest you’re on your own.
The other option would be to give these forms unique skills like literally every other form in the game. Moa Morph doesn’t nerf skill usage as much as Elixir S and its an OFFENSIVE skill. As a matter of fact, the way to really wreck a Engineer is to wait until they come out of Elixir S, and Moa them. Talk about screwed!
I feel that cleansing damage conditions may be a bit too much, since elixir C is made to do it.