[PvP][Build][WvW wip] Mad Alchemist

[PvP][Build][WvW wip] Mad Alchemist

in Engineer

Posted by: EnderKid.2567

EnderKid.2567

Don’t feeling like writing a huge intro, so here you go:
http://gw2skills.net/editor/?vdAQFAUlcThSsY7Ww+KQ+FLTG046rQEEfWBCw3xT+zB-TJBGABeXGQhLAQI7PAwDAAA

This is a power build that focuses around might stacking using your Elixir skills( which now include the toolbelt skill, #4 and #5 on Elixir Gun, BOUT TIME!)
Capable of maintaining 20+ might permanently while in combat, and MASS Condi-Cleansing for your party.

Gear

  • I use Marauder amulet, for the extra vitality and crit chance however, if you feel comfortable in Berserker, feel free to use it. (note:
    this build doesn’t utilize toolkit)
  • Rifle is our best option, as it brings high power damage,low CD Immobilize, and Good CC however, you can use Pistol/Shield if the situation calls for it
    (e.g 2 or more LB rangers/Rifle warriors/Pew pew teefs) >:(

Runes

  • Strength runes are a no-brainer, and I can’t imagine anything else working with this build, but you can experiment with your favorite runeset if you feel so inclined.

Sigils

  • 1st Sigil: Sigil of battle is the best thing this build can ask for, more damage is always welcome.
  • 2nd Sigil: I personally love sigil of Blood because the heal saves me alot and also does some extra damage but,you can put anything you’re used to/comfortable with.
    (e.g: Generosity/Cleansing: when there are a lot of conditions flying around and you can’t keep up,Fire/Air: if there are a lot of glassy enemies that you need to burst down quickly)
  • Traits/Specializations* <— took me 4 tries to spell that right.
    Not gonna go over them, just check the link you lazy bum >:(

Variants

  • As mentioned before, you can use Berserker’s amulet if you’re comfortable with them.
  • If [Elixir X]‘s RNG isn’t being nice to you, feel free to use [Mortar kit] as its #5 is an Elixir skill and will proc HGH, and if that’s the case, you should switch your Explosives Grandmaster to Siege Rounds for a long lasting water field and double blast finisher.
  • Explosives Adept: Glass cannon is only there because Grenadier is not working (R.I.P100nades), going to switch to that once it’s “fixed”.

Roaming
When you’re running around keep using your [Toss Elixir H], [Healing Mist],[Acid Bomb] and [Super Elixir] to keep your might up while out of combat.

Engaging
Use [Toss Elixir S] for quick access to stealth and try to land as many grenades as you can from [Grenade Barrage], then [Blunderbuss] and [Overcharge Shot] (your Tools Adept should proc, which will instantly break your self-CC, giving you even further advantage).

Combat Style

  • Use [Acid Bomb] and [Super Elixir] on cooldown, as they are your sources of sustain damage and healing.
  • Use Grenades to keep up damage pressure and try not to miss a single grenade.
  • Use [Toss Elixir X] to break your enemies’ powerful abilities (e.g Necro’s Lich form, Warrior’s Rampage, Ele’s Armor of Earth and Tornado)

Counters

  • Teefs: they can take our precious might and use it aginst us >:(
    (Try your best to avoid their steal)
  • Shatter Mesmers: most will take the boonstrip on shatter, so kill them before they destroy you

Feel free to contact me in-game : É N D È R

P.S: I need competent volunteers to test this build in WvW, feel free to tell me how it works for you there.