Pvp engineer streaming
I’ve watched a few of your streams now, hoping to see something amazing. I have a few questions after watching you:
- Your build is 10/30/0/30/0, right? What are your runes and amulet? Your burns are ticking pretty hard.
- I notice you run from rangers almost every single time unless you have backup, frequently to nowheresville on the map. Why are you afraid of rangers in particular? Especially given what an incredibly hard time necros and warriors seem to give you, yet you stick those fights out.
- I see your throwable elixirs off cooldown a lot; and I seldom see you buffing your teammates. Do you think it’s just not worth it to make an effort there given how short and random many of those buff circles are?
- Do you feel underpowered with this build in 1v1s? You seem pretty glassy (low hp, I see some pretty big hits on your toughness) but have condition stats which seems counter-intuitive; how do you last long enough for your conditions to do their work.
Hey there Kirin , very interesting questions.
1. The build I use is 10/30/0/30/0 , that is correct. I use rune superior rune of the afflicted and Rampager’s Amulet.
2. You might have seen some sequences where I was running from rangers haha… but I do not particuly fear them , id say i have a 65% chance to win a fight 1v1 against a ranger .
3. The best thing to do really is to start up with elixir H , B and U ( throw) but you dont always have the time throw all of these before someone charges at you. Most important is to use these when the timing is right , especialy elixir S
4. I feel this build is one of the strongest in 1v1 , i am truly glassy , but soooo hard to kill . Those elixir makes you untouchable , invisible , faster , etc. And , you do live long enough to see condition damage do their work ;P
Hope it helps , if you have any other questions or comment , let me know!
Hey there Kirin , very interesting questions.
1. The build I use is 10/30/0/30/0 , that is correct. I use rune superior rune of the afflicted and Rampager’s Amulet.
2. You might have seen some sequences where I was running from rangers haha… but I do not particuly fear them , id say i have a 65% chance to win a fight 1v1 against a ranger .
3. The best thing to do really is to start up with elixir H , B and U ( throw) but you dont always have the time throw all of these before someone charges at you. Most important is to use these when the timing is right , especialy elixir S
4. I feel this build is one of the strongest in 1v1 , i am truly glassy , but soooo hard to kill . Those elixir makes you untouchable , invisible , faster , etc. And , you do live long enough to see condition damage do their work ;P
Hope it helps , if you have any other questions or comment , let me know!
I tried the build for about an hour today and I found myself incredibly unlikely to survive a 1v1. The class has so few survivability tools and is very, very glassy. So if someone does come along with burst they mow you down almost instantly unless Elixir S is on cooldown.
If the stars align and your elixir B buffs happen to be up AND Elixir S is up, then you can win a fight against another burster IF they don’t immediately withdraw, but this build has very poor control because of the slow firing speed of glue shot and the lack of reliable access to speed buffs.
I’ve got to tell you, man. This build seems a bit lackluster. Maybe I just got the traits wrong? But I experienced most of what I saw in your stream: mediocre damage that really only makes sense when you’re with other teammates and hoping they take the focus. Worst of all, there is no way to cover your teammates from a stomp (which is something traditionally the engineer can do well). I got yelled at for having no knockback.
This is in really sharp contrast to my other recent experiment, the 30/0/20/20/0 necro dagger build where I was constantly near the top of the boards, had shocking burst and was one of the few classes that could reliably drop bunker eles, and could survive in 2v1s long enough to get a teammate in and even the fight, and could interrupt stomps and eat a lot of damage.
I can’t help but think support bomber is superior on every axis for this. If there was a cripple-on-crit sigil this build might work? But as it stands it’s a build with the survivability of a burst build with pretty underwhelming burst, some slight team buffing, and a pretty long-cooldown 4 second invuln.
It is very hard to tell wich build is the best , I prefer this one because of the damage output . I tried bombkit and … the best I can say is that it’s fun? :P The build I show dosen’t fit a support style nor bunker style , it is completly different . So , it is up to you in the end , it is true I drop fast but that is the point of having so many elixir and I am also at the top of almost every bg soo it can’t be that bad! I suggest you compare your playstyle with mine and see if the build I showed can fit the way you play otherwise thanks for your comments. You can still make suggestions about other builds ^^
It is very hard to tell wich build is the best , I prefer this one because of the damage output .
Why not go for a more bursty rifle build then? The damage output is not very good on this build.
The build I show dosen’t fit a support style nor bunker style , it is completly different .
I am not sure from watching you how to use it. You seem to run for points a lot. It seems to me like a sidekick dps skirmisher? Might work better in tournaments.
and I am also at the top of almost every bg soo it can’t be that bad!
I guess your streams have just not been representative of that consistent high score. Maybe lag introduced from your capture software is throwing you off? I know it took me awhile when I introduced some.
Thanks for the stream. Interesting stuff.
You pointed out something true , my build is probably better fit for tournaments , as I said it is a matter of playstyle . I’ll stream a few games later on tonight , stay tuned! ;P
And Tyvm for your comments, im new to streaming so I’ll try to improve .
You pointed out something true , my build is probably better fit for tournaments , as I said it is a matter of playstyle . I’ll stream a few games later on tonight , stay tuned! ;P
And Tyvm for your comments, im new to streaming so I’ll try to improve .
Just wanted to say that you shouldn’t really be playing in Tournaments as an Eng without some more downed state control than you have. I haven’t watched the stream, but I have a feeling you’re running an HGH Elixirs/Conditions build, which is the same build I ran for the first month of launch.
Is there any way you could list out which traits you took here? I’d also recommend considering taking a rabid amulet over rampagers – it significantly increases your survivability. And lastly, DoTs tick on every second of the bleed, so you can’t get any benefit from condition duration on your basic attack without a whopping 50% bleed duration increase, so it’s generally better to go all-out on damage or add a little survivability runes-wise.
Bumping cause im streaming right now! And here is the build I use :
http://en.gw2skills.net/editor/?fcUQJAqalspSXHvSfF17IBoH6Fv8V0jHDZK/pAbB;ToAg1Cqo8xAjAGrXOfkeNqYWB
And here is the stream :
Bumping cause im streaming right now! And here is the build I use :
http://en.gw2skills.net/editor/?fcUQJAqalspSXHvSfF17IBoH6Fv8V0jHDZK/pAbB;ToAg1Cqo8xAjAGrXOfkeNqYWB
And here is the stream :
Having 2 60% chance to crit sigils is redundant, they share a cooldown.
Unless you have 50% bleed duration increase, which it doesn’t appear you do, it’s a wasted stat for engineer.
However, if you swap your second sigil to a 10% bleed duration increase, this will solve both of your problems and provide a probably noticeable boost to your damage
Thats right, ill fix that , thx