Question about some changed skills:
Lol.
Rocket shoes:
I remember on the beginning they were knockbacking enemy, I dont remember when they hadve removed it but question is: Warrior houndred blades skill with 8 sec cooldown (traited) is not OP, but engineer knockback or stability according to Anet was.
Just something that came to my mind recently, many other examples like this, the more I have started to play eng (after a brake) and the more I compare – the more obvious dissproportion that exists. Few usefull things were added but they always came with a nerf…
Another example I have noticed:
Share any other examples if u have, I am starting to notice more and more….
Lol.
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