Question about surprise shot.

Question about surprise shot.

in Engineer

Posted by: CRrabbit.1284

CRrabbit.1284

My main is a ranger, running a bunker build in WvW with 3.1k armor+27k HP. I have good experience 1 v x coz I can hardly be killed. Sometime I can even survive from 3x BS thieves or 20+ ppl zerg bomb.
However, today I met a engi who almost instantly killed me twice. He can drop my HP (27k with 3.1k armor) to bottom in <3 seconds. If I don’t have protect me or SoS I will die for sure.
Both times I ran away and came back with full health coz I have never ever been hit that hard by any single players in WvW. but both times I have to run away in about 3 seconds otherwise I am down for sure.
I checked combat log and basically all his skill damage was 1k+ and surprise shot damage 4k+ for every time. I checked wiki that skill damage is only 122. I can’t imagine how can a engi hurt me that hard with that skill, 4k+ damage is a number that a GC thief can hardly reach on my ranger. and that Engi is definitely not GC build (I hit him for only 200-300 each so I am assuming he have at least 3k+ armor)
Can any1 here explian to me how to build an engi like this? I am thinking to roll an engi coz this is too strong……

Question about surprise shot.

in Engineer

Posted by: Anymras.5729

Anymras.5729

Sounds like he’s probably a ’zerker-build, possibly an HGH might-stack build with Static Discharge, though the lightning effect would show up as something separate from Surprise Shot in the combat log.

Question about surprise shot.

in Engineer

Posted by: Penguin.5197

Penguin.5197

I would also say its something like anymras posted. But it would have helped if you had taken a screenshot of combat log

Question about surprise shot.

in Engineer

Posted by: MonMalthias.4763

MonMalthias.4763

With a few lucky bounces from SD procced from Surprise Shot, you can easily hit 2-3k SD procs, and this is before Weapon skills. With Rifle Mod, Modified Ammo and Sitting Duck nowadays you could probably burst even harder than that.

With Might Stacks, running Enhance Performance, Med Kit, Altruism Runes and Sigil of Battle, you can peak out at around 15 stacks in combat although it does take 15+ seconds to hit that level. You’d also need 2runes of the Fire and Strength and 10 points in Alchemy along with Altruism to hit the 50% Might Duration required to get the extra 3 stacks from Sigil of Battle. An extra 555 Power is no joke.

The Fury is taken care of by Drop stimulant and Utility Goggles, as is the Vulnerability from Sitting Duck and Analyze.

Iva Malthias – 80 Engineer
Marellune Malthias – 80 Elementalist
Devil’s Dominion [DD] – Yak’s Bend