Q:
Lv80s: Guard, Thief, Necro. Renewed my Altaholic’s card on the HoT Hype-Train. Choo choo~
(edited by DreamOfACure.4382)
Q:
1. Does Fumigate (Skill3 of Elixir Gun) cure conditions on the user as well as allies?
2. Automated Response (Trait XII of Alchemy): Does this seriously just remove all conditions when/if you hit 25%? (That sounds glorious)
3. Is Juggernaut’s might-bonus suppose to cap at 6 to 7 stacks?
Edit: And I know this is the Engi forum, but if you don’t mind:
4. How much health do the Target Golems in the Heart of the Mists have? (Heavy, Medium, and Light)
(edited by DreamOfACure.4382)
1: No.
2: No. It makes you immune to new conditions, but any preexisting conditions remain and have their full effect.
I don’t know the answers to 3 and 4.
3. If you have it out for full duration it stops at 6 stacks, 7-8 if you have the runes and traits that increase boon and might durations.
4. Give or take 100hp for all of these
Light has about 10726 hp,
Medium 11655
heavy 13700
-Obviously the heavier they are the higher the armor is, but not sure if you care about that part, I can go back and test dmg if you want
(edited by Lord Aargadon.4135)
Its not that Juggernaut has a “cap” to it or anything, its just that the might duration doesn’t last long enough for you to go beyond 6-7 stacks (or a little more if you have Might / Boon duration in heavy quantities). Since Might stacks effectiveness and not duration, your 1st stack of Might is disappearing around the time your 7th stack kicks in, and from that point every time you get a new stack another stack is dropping, so you can never get past that point.
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