Dragonbrand |Twitch: twitch.tv/pantsforbirds
(edited by pantsforbirds.9032)
Instead of rabid armor I will be using dire. The idea is to have a tanky condi build that does well against the stun/condi meta while doing decent sustained damage.
(edited by pantsforbirds.9032)
I’m confused. You say you want to do well against stun/condi, yet carry no stun breaks and little condition removal.
I’m confused. You say you want to do well against stun/condi, yet carry no stun breaks and little condition removal.
I mostly meant the traits i’ve chosen. I would like to run a triple kit build, so that cuts down on my ability to stunbreak or remove condi a little bit. I havent been able to decide if the flamer throwers extra burning and its interrupt on a short cooldown would be better than the elixerguns stunbreak, poison, and healing.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.