Reduce condition damage
Add condition removal to your build.
http://wiki.guildwars2.com/wiki/Condition_removal#Skills_that_remove_conditions
Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Or if you don’t want condition removal (why?), try and get out of the way more often?
I don’t have opinions. I only have facts I can’t adequately prove.
With the same condition damage as in pve? I saw burning ticking with 1000+ in pve but never saw this in spvp.
Chances are they are not running condition duration at all so that’s why the tick is so high. Personally adding duration does a lot more damage overall.
i7 920 OC 4.2Ghz, 2x 6970s in Eyefinity mode
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)
Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)
I could be wrong although they may be saying they are having reduced condition damage in pvp compared to pve?
The OP seems to have removed his post and the responses no longer make sense. It was QQ about engineer condition damage in sPvP and asking for it to be nerfed.
Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast