Reinforced shields apply with toolkit?
Weapons don’t count when you have a tooltip equipped, so I doubt a shield would be an exception.
I think any kit completely replaces your weapons, shield and all.
and if you mean the block from toolkit… than certainly not. That’s not a shield, just looks like one
It’s a large circular object held in one hand used to block damage with the name “shield”, but yeah.. let’s make it not count. Wonderful.
I’m not 100% sure, but I sincerely doubt it counts as a an equipped shield.
And even if it does: it would only be a shield during those 2 seconds, when you’re blocking anyhow. Those 80 toughnes won’t make much difference during those 2 seconds.
Before and after there is no large circular object in sight… and if you do see one, you better doge it
Yeah, I bet you’re right. Just annoying that the trait line that focuses more on the tool kit than any other has an ability that affects shields, but disregards the tool kit.
Indeed, we have toughness from the Flamethrower, but not the elixir gun. While the other traits effecting the flamethrower always included the elixir gun… suddenly it’s gone.
And we get toughness from the shield, which should have read in that line of traits: when equipping a shield or a kit…
Sometimes I wonder what’s the point of all those kits, when a simple rifle or a shield and gun for condition stacking, always end up the most usefull options in the long run.
Grenades of course, the ultimate weapon for when your target is too busy to notice you…
I’m looking for the fun, and as it happens: dabbling with that very toolkit right now too.
And look, merely by accident I referred to a post I wrote about this very topic. Didn’t mean to steal your light here… grinn.