Request For Help on My Post Patch PVP Build

Request For Help on My Post Patch PVP Build

in Engineer

Posted by: shion.2084

shion.2084

Hey Guys,

Suggestions would be great. I’d really like to make bombs useful, but it seems the explosives line is balanced around everyone using grenades, with bombs as an after thought. So if you have a good bomb build that would be great.

http://intothemists.com/calc/?build=-Z70;2cPku0o5V1-x0;9;4jli;0138156247;4TF3;3H7W3H7W37p

This build is trying to make use of some of the hodge-podge of condition traits with my preference for the old power engineer. I am trying to hybrid with decent straight up damage (sacrificing the crit damage). And good condition damage. Might works well as I believe it affects both condi and reg. damage. Alchemy helps remove conditions, and with EG/Mortar I have some bonus elixir’s to help with that as well. I lack sustained speed, but the Heal skills toolbelt can unreliably provide some, I have rifle for jumps, I have EG for leap, and elixir B for mobility.

Obviously if I’m ganked I die real fast like, mokittenoes seem to be good to fire into group mele from a distance.

Anyway thoughts pls! (be nice)

Request For Help on My Post Patch PVP Build

in Engineer

Posted by: shion.2084

shion.2084

Wierd when I wrote “mortar” " kit" “does” it turned it into mokittenoes. heh