Now that I have your attention with this flashy title I’d love to share my point of view on recent change in GAME mechanic. The Guild Wars 2 promised us the lack of Trinity yet in heart of Thornes they pretty much introduced two specialised healing classes – Druid and Revenant. Of course these are not classes per se – but heavy specialisations which can be acquired by picking up proper traits.
Sounds familiar? No surprise because that IS what engineers HAVE BEEN before last magic patch. Instead of our beloved Elixir Infused Bombs, which made the whole kit useful, we got us some kittenty Medkit (which have been also nerfed to oblivion after someone actually figured out how to properly use that kitten thing) and Bunker Down 2. which could count for Elixir Infused bombs if not lack of AoE and healing cut by 75%.
So – how I feel about the whole thing is – Arenanet stole our beloved “mediocre” (as many say) trait so they could actually make two healers and be all Apple over it (“We have reinvented healing in Guild Wars 2”). Therefore I humbly plea:
Dear Arenanet, please, return us Elixir Infused Bombs in the previous state (189 health when not equipped with healing gear ~380 when with healing gear), you can take your Bunker Down 2.0 in return. Overall – You introduced healers anyway so what do You care? (also You do know that You actually introduced the basics of holy trinity with Your revenant and his taunt skills, right?).