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Posted by: StevoSupremo.4037

StevoSupremo.4037

Hey guys! I haven’t played since a few months after launch, but some friends and I are coming back and going to experiment with PvE this time around. We pretty much exclusively did PvP before, so I don’t have a real good idea as to what are the best build options, or where to find them. Can anyone help me out; either give me some recommendations or direct me to a good place to find some? I recall grenade builds were very good back in the day, but not sure if that still applies today… Thanks so much for any help you guys can provide!

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Posted by: Forestnator.6298

Forestnator.6298

I am preatty sure u will figure it out if u were playing alot pvp.

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Posted by: JubeiTM.5763

JubeiTM.5763

There is no “Best build”. The best is the one that suits you well. I recommend you go have fun and explore, and when you have questions about certain things you don’t understand come back and ask.

If you just want to build your own and just follow other people’s patents, the forum is full of build threads.

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Posted by: Zenguy.6421

Zenguy.6421

Grenades are still the best kit, and the traits for them are in the Power line which is best for PvE. (Cond builds get swamped in large events and one cond build/party is enough in dungeons.)

Not sure of a best build, but good places to start would be :

  • Grenades, Bombs (good dps on PvE mobs that don’t know to run form bombs) and Med Kit or Healing Turret (for quick party healing: drop, overcharge, explode) are good combinations.
  • Grenades/Bomb Kit (depending on circumstance) and elixirs with 30 into Alchemy for Might stacking (HGH).

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Posted by: StevoSupremo.4037

StevoSupremo.4037

There is no “Best build”. The best is the one that suits you well. I recommend you go have fun and explore, and when you have questions about certain things you don’t understand come back and ask.

If you just want to build your own and just follow other people’s patents, the forum is full of build threads.

Yeah I get all that, and agree; I generally like to make my own and did so originally, I’m just curious where the meta is at currently for Engi’s and what kind of builds are working the best so I have somewhere to start. I know turrets were terrible in my day, for instance, and for all I know they are the greatest kitten around now… Just wanted to get a lay of the land. Do you have a specific player that you know has reliable builds or a certain thread that is good? (I find that about 50% of the builds in forums like these are kinda bad/theoretical, so I’m just trying to avoid those!)

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Posted by: StevoSupremo.4037

StevoSupremo.4037

Grenades are still the best kit, and the traits for them are in the Power line which is best for PvE. (Cond builds get swamped in large events and one cond build/party is enough in dungeons.)

Not sure of a best build, but good places to start would be :

  • Grenades, Bombs (good dps on PvE mobs that don’t know to run form bombs) and Med Kit or Healing Turret (for quick party healing: drop, overcharge, explode) are good combinations.
  • Grenades/Bomb Kit (depending on circumstance) and elixirs with 30 into Alchemy for Might stacking (HGH).

Interesting, thanks man! HGH was terrible back when I used to play, and I’ve seen people referring to it as good in what I’ve read so far, so I was confused… lol. I’ll definitely look into what some of the builds using these look like.

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Posted by: StevoSupremo.4037

StevoSupremo.4037

Also, a big issue used to be that kits weren’t effected by weapon sigils, but it looks like that has changed somehow (at least for swaps maybe)- can someone clarify what they did to alter this?

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Posted by: Shimdroid.2765

Shimdroid.2765

Now you gain benefits from your sigils when wielding a kit; also, swapping in and out of a kit counts as a weapon swap for sigils that trigger on swap.

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Posted by: Zenguy.6421

Zenguy.6421

Also, a big issue used to be that kits weren’t effected by weapon sigils, but it looks like that has changed somehow (at least for swaps maybe)- can someone clarify what they did to alter this?

The Dec 14 patch changed the code so that “Weapon sigils now function while holding a bundle (such as engineer kits).”

FYI, sigils now share CDs, so its not worth equiping both an on-crit (e.g. main hand) and an on-swap (e.g. off-hand) sigil as the CD from one will prevent the other from triggering. (See http://wiki.guildwars2.com/wiki/Sigil for the individual CDs on Sigils. The wiki needs updating to state the shared CD.)

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Posted by: StevoSupremo.4037

StevoSupremo.4037

Awesome, thanks so much for the info guys.

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Posted by: Zenguy.6421

Zenguy.6421

Awesome, thanks so much for the info guys.

You’re welcome.