Revert healing turret please.

Revert healing turret please.

in Engineer

Posted by: UncleDrew.1763

UncleDrew.1763

The changes to every turret, except healing, I welcome. The problem with making the ht (healing turret) cast cleansing burst automatically is that it lowers the effectiveness of the turret overall.

Having the blast controlled on the toolbelt allowed the turret to be used with almost every combo field more seamlessly. Now I have to wait; to deploy, then for the automatic cleansing burst, and finally when the water field is over, then I can blast. This has made ht one dimensional and literally only capable of blasting its own field.

Finally the heal to cleansing burst to explosion is actually slower now, giving other classes more time to interrupt it. Making the ht ‘automatic’ instead of ‘manually’ controlled has worsened nearly every aspect of the turret.

Please realise that in making this change you have indirectly nerfed ht. Please revert the ht back to how it was before balance patch. Or at least make Automated Medical Response remove the CD of gyro after self destruct So I can actually use healing gyro the way I imagine you intended for it to be used. Rather than having to destroy it to get the proc for removed cd on healing skill.

[So] Shellfish – Fissure of Woe / Gandara EU

Revert healing turret please.

in Engineer

Posted by: coro.3176

coro.3176

Seconded /15

Revert healing turret please.

in Engineer

Posted by: Famine.7915

Famine.7915

+1.

Vee/Volk
Maguuma – Predatory Instinct [HUNT]
Necromancer

Revert healing turret please.

in Engineer

Posted by: Dothl Lai.5829

Dothl Lai.5829

+1. The turret change is so unnecessary, now we are losing the flexibility to control how and when we want to blast certain fields. Plus, Anet please, you kittened up my muscle memory.

Revert healing turret please.

in Engineer

Posted by: Iozeph.5617

Iozeph.5617

Posted in another thread – they could have added a smaller bar above the right side for respective destruct buttons for turrets and gyros. Problem sorted.

You get to use belt abilities, deploy and overcharge, and destruct or pickup as you want. Five lousy buttons with no other purpose than to have the little yellow destruct button. Was it so difficult?

Apparently ui elements are hard for this team… Oops! There is no team. I forgot we don’t even have representation for the engineer.

Revert healing turret please.

in Engineer

Posted by: BonelessSloth.7961

BonelessSloth.7961

+1, completely agree