Rifle/FT WvW roaming

Rifle/FT WvW roaming

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Posted by: Saturn.6591

Saturn.6591

Due to various reasons I’ve decided to aim for a power-based build (again) with my Engi, and since I’ve had some fun with flamethrower environmental weapons in Southsun recently (and FT is also getting buffed soon), this is what I’ve come up with:

http://gw2skills.net/editor/?fdQQFAUlUUpWrtbxvLseNSdBNqoA6AMhCI6EGjhA-TFiFwADeAAqU/ZpSNjKLAoEc2+DX0BI4CAQGg8tA-w

What do you think about it? Imo, a potential weakness would be condition removal, but that’s the case for most engi-builds as far as I know. I do have healing turret and elixir gun 5, though.

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Posted by: Dimes.6024

Dimes.6024

1 stact of bleeding in 15 seconds(recarge of cleaning) will hit u at least ~100*15=1500, 10 stacks will kill u.
also thief would like to see u runing with no defence and no defencive traits.

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Posted by: Saturn.6591

Saturn.6591

1 stact of bleeding in 15 seconds(recarge of cleaning) will hit u at least ~100*15=1500, 10 stacks will kill u.
also thief would like to see u runing with no defence and no defencive traits.

Hold on; can you please explain that a bit more?

As far as I know, I won’t be able to get more condition cleansing than that unless I go for an elixir-build. Most condi-engis have less condition cleansing than I do, since they don’t take Elixir Gun (example: Koroshi’s Engi-build).

Then about having no defense… I’ve got 2,6k armor. I’m not using a Shield and I don’t have Toolkit in my utility bar… but I’ve got a stunbreak, some leaps (one of those cleanses movement-hindering conditions), a healing field, two water fields I can blast and also some CC. So uhm yeah… what exactly do you mean with “no defense”? That I should go Pistol/Shield with a power build and take toolkit (or Elixir S who has a huge cooldown)?

And to be clear; I don’t intend to be rude. I just want to understand what exactly you mean, since I want the build to be as good as possible (if that’s even possible). Hence I’m posting here. ^^

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Posted by: Dimes.6024

Dimes.6024

ok, u dont got Stabilized Armor (inv IV), no Protection Injection (alch VI), no phisical attack invulnerability (4 in TK, Elixir S), no defencive runes (melandru).
Not very big hp pool.

And also u dont have much instant damage – no Static Dischare, no mine field. While Junmp Shot resets you will be already in down state.

So how are you going to kill anyone or not been killed by anyone?

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Posted by: Twigifire.8379

Twigifire.8379

Give it a test run if you’ve got the gear. I’d say it’s pretty solid, but there are probably areas it can improve in. Take it into pvp and see how well it works with knights armour. If you find the result unsatisfactory, try focusing a bit more defensively or bursty. You could always go for HGH elixir build with rifle which would definitely worth a try.

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Posted by: Saturn.6591

Saturn.6591

Hm, I don’t really like elixirs. Huge cooldowns.

Now I was thinking, if I would NOT go for flamethrower, but bombs instead… would something like this be better?

http://gw2skills.net/editor/?fdQQFAUlUUpPrlcxvLseRSbBNqwAqNIyMOlPvgAkUA-T1hFwAAeAgSQjKLUp+zFdAz2fYpSt1XAAyAkvFA-w

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Posted by: Dimes.6024

Dimes.6024

you got tool kit now, ok now you can survive and run from power-based enemy
you got bombs now, ok now you can solo camps easily

but i still dont see you killing anyone,
and you lost EG and condi cleanse
and Exp XII is bad choise

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Posted by: Saturn.6591

Saturn.6591

but i still dont see you killing anyone,

Why not?

and you lost EG and condi cleanse

I did slot a Superior Sigil of Generosity, though. So basically I’ve lost the cleanse from EG 5, but got the cleanse from the Sigil (which is on a shorter cooldown than EG 5).

and Exp XII is bad choise

Why? I couldn’t find anything about how exactly it works. Where does it drop the smoke bomb? Where you were standing, or where you’re landing (in case of a pull or knockback for example)?

Edit: I could take those two points out of Explosives and use them to get Protection Injection in Alchemy instead. I would lose out on Vulnerability Stacking that way, but I guess in WvW that’s not really important anyway (at least not with bombs).

(edited by Saturn.6591)

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Posted by: Dimes.6024

Dimes.6024

but i still dont see you killing anyone,

Why not?

Why yes?
again – you do not deal much instant damage, so any condi wins.
ok lets try to kill power-based enemies – melee wouldn’t stay in bomb areas unless they are afk or invulnerable – any can go to decent range and harm you from distance. rifle auto isnt that good to kill anione alone

and you lost EG and condi cleanse

I did slot a Superior Sigil of Generosity, though. So basically I’ve lost the cleanse from EG 5, but got the cleanse from the Sigil (which is on a shorter cooldown than EG 5).

read it here http://www.wolfineer.com/2014/07/elixir-gun-vs-rocket-boots/

and Exp XII is bad choise

Why?

just VIII and IX are much more better

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Posted by: Dimes.6024

Dimes.6024

Edit: I could take those two points out of Explosives and use them to get Protection Injection in Alchemy instead. I would lose out on Vulnerability Stacking that way, but I guess in WvW that’s not really important anyway (at least not with bombs).

bombs vulnerability is ok in melee train, on commander

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Posted by: Saturn.6591

Saturn.6591

Why yes?
again – you do not deal much instant damage, so any condi wins.
ok lets try to kill power-based enemies – melee wouldn’t stay in bomb areas unless they are afk or invulnerable – any can go to decent range and harm you from distance. rifle auto isnt that good to kill anione alone

I don’t insta-burst, but not every powerbased build needs to do that. There’s a lot of powerbuilds from other classes which don’t burst like crazy as well. As for the kiting… well, I do have some CC to prevent that from happening. I mean, being kited is a problem for every Engineer, unless you’re using grenades and are good at aiming with them. Also, I myself never managed to kill an Engi by kiting… perma-swiftness helps a great deal with getting close to where you want to be (that, and all the CC).

Well, my condi-cleanse surely has improved due to lower cooldown on Sigil compared to the cooldown on EG 5. Then about the things Wolfineer mentions: 1. I would NOT use EG to autoattack as a power-build. Acid Bomb does damage too, but that requires the opponent to stand still. 2. EG wins here in his opinion because it can grant swiftness to allies and cleanse conditions from allies. Well, I already have perma-swiftness myself (without needing an opponent for it) and I don’t see myself cleansing someone else’s conditions; especially not while solo-roaming. Thus, those points are moot. 3. Rocket Boots win here.

So yeah; basically it’s Stunbreak vs. a reliable leap that removes 3 conditions (conditions!) that hinder my movement. Since I’ll get protection when I’m stunned, I think Rocket Boots clearly are superior in my case.

just VIII and IX are much more better

VIII maybe… for a full CC-build. IX only if you’re using grenades, which I’m not. Still, Protection Injection in Alchemy is most likely superior (although it doesn’t help vs condis, but the cooldown is much lower). Edit: Hold on; you’ve said IX and not XI. Well, burn on crit… yeah. Can be nice even if not condi.

(edited by Saturn.6591)

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Posted by: Saturn.6591

Saturn.6591

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Posted by: Dimes.6024

Dimes.6024

>>I would NOT use EG to autoattack as a power-build.

>>Well, burn on crit… yeah.

>> etc

well man, you can play like you want. if you dont wont to read availible good resources and wannf just play with calc, best of luck.

ps. awaiting from you next theme like “nades auto atack”, “buff my stile of play cause it suxx”, “give engi more more more condi cleaning” and “nerf all others classes” – like tons of themes here.

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Posted by: Saturn.6591

Saturn.6591

>>I would NOT use EG to autoattack as a power-build.

Well, if you’re a powerbuild and can either ranged auto-attack with EG or Rifle… which one would you chose? The one who does way less damage?

>>Well, burn on crit… yeah.

Yes I could take that in the grandmaster-slot. BUT after all, the idea was to get something that helps me when I’m disabled (stun, knockback etc.), which is something that YOU suggested as well. So if smoke bomb on disable isn’t any good, I’ll surely use the trait for protection on disable instead, and not burn on crit… since that doesn’t help me with the matter at hand.

well man, you can play like you want. if you dont wont to read availible good resources and wannf just play with calc, best of luck.

I’m not just playing with the calc. Also, you gave me a source and I told you why in my case Rocket Boots would be better. Of course EG has more utility than Rocket Boots, and you can use it for more different things. But if most of those things aren’t of any use in my case, and the rest of the things are inferior to Rocket Boots… should I still take EG just because Wolfineer said EG is better overall? OF COURSE I might have missed something, but that’s why I’ve explained why I think Rocket Boots are better than EG in my case, and you (or someone else) could just tell me where I’m wrong and why (IF I’m wrong, that is). It’s called “discussion”. Now what you do is, you tell me “Wolfineer is an Engi-god and if he says you should use something, you have to use that; ignoring the fact that something else would maybe be a better choice in your specific situation.” You know… history shows that things usually turn out bad if people blindly follow what one person says. Discussion is the key.

ps. awaiting from you next theme like “nades auto atack”, “buff my stile of play cause it suxx”, “give engi more more more condi cleaning” and “nerf all others classes” – like tons of themes here.

Wtf? That doesn’t even make sense. Now you’re acting really childish, sorry.

Jfyi: I do NOT think grenades should have an autoattack. Engis already will be getting more condi-cleansing (toolbelt skill of Elixir C) and I surely would never spit something silly like “nerf all other classes”. Lol. You know… I’ve got three lvl 80 chars until now (one of them being my main), and none of them is Engi. I’ve just decided to level my Engi again and find a roaming build that I like for that cute (but maybe a little bit crazy at times) little Asura-lady.

So yeah… the very fact that you are acting like this now, hints that it would be YOU who would support such topics, and not me. Think about it.

(edited by Saturn.6591)

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Posted by: insanemaniac.2456

insanemaniac.2456

unfortunately you dont actually need rifled barrels for anything
i used it for the longest time but its just not worth sacrificing defensive traits

i still switch to it in jump puzzles occasionally

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Dimes.6024

Dimes.6024

>>Wolfineer is an Engi-god

at least he wrote (+youtubed) a lot of right things that can be read right there and will give you 146% anwers on engi mechanics thus i liked his forum more

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Posted by: Saturn.6591

Saturn.6591

unfortunately you dont actually need rifled barrels for anything
i used it for the longest time but its just not worth sacrificing defensive traits

i still switch to it in jump puzzles occasionally

Well, what would you suggest taking otherwise? Cooldown-reduction for rifle skills? Or maybe even better, reduction on the cooldowns of flamethrower-skills, since I’ll probably use FT more often than rifle and it also has two skills that can be used defensively. What’s your opinion?

>>Wolfineer is an Engi-god

at least he wrote (+youtubed) a lot of right things that can be read right there and will give you 146% anwers on engi mechanics

Yes he did, and I won’t deny that. But looking at his arguments for why EG is a better choice than Rocket Boots, I’ve found that they don’t really apply in my case. So I’ve said so and explained why I think that way; expecting to read counter-arguments if someone still thinks EG would be the better choice for me. Then I would think about it, maybe test some things again and then tell you about it (aka continue the discussion) or decide if I want to switch RB for EG or not. As it stands now, I’m still convinced that Rocket Boots are the better choice in my case.

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Posted by: insanemaniac.2456

insanemaniac.2456

unfortunately you dont actually need rifled barrels for anything
i used it for the longest time but its just not worth sacrificing defensive traits

i still switch to it in jump puzzles occasionally

Well, what would you suggest taking otherwise? Cooldown-reduction for rifle skills? Or maybe even better, reduction on the cooldowns of flamethrower-skills, since I’ll probably use FT more often than rifle and it also has two skills that can be used defensively. What’s your opinion?

>>Wolfineer is an Engi-god

at least he wrote (+youtubed) a lot of right things that can be read right there and will give you 146% anwers on engi mechanics

Yes he did, and I won’t deny that. But looking at his arguments for why EG is a better choice than Rocket Boots, I’ve found that they don’t really apply in my case. So I’ve said so and explained why I think that way; expecting to read counter-arguments if someone still thinks EG would be the better choice for me. Then I would think about it, maybe test some things again and then tell you about it (aka continue the discussion) or decide if I want to switch RB for EG or not. As it stands now, I’m still convinced that Rocket Boots are the better choice in my case.

rifle or ft cds are good choices, frankly ive never liked juggernaut cuz theres no benefit to sitting in ft for a long time. everyone wants it to be a damage kit cuz its awesome or whatever but until the 1 buff hits us its still primarily utility/burst, same as tk and rifle. it just doesnt have sustained dps. so i feel like juggernauts a trap. but if youre gonna take that and force ft to be what you want it to be, shorter cds are really good for utility weapons. extra range is too yes, but the more you can use the non-1 skills, the better off you are. thats how engi has always been… if youre pushing 1 youre probably doing it wrong.

i swear by rocket boots, i can go head to head with a nades/tk/eg might stacking engi while using nades/rb/tk and come out on top 50/50, so its really a wash (quite fun fights too). i might choose eg more if i was more used to it but ive always had eyes only for rocket boots since the buff.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: ellesee.8297

ellesee.8297

Hello frands! Vee Wee here, #1 Engi NA and world first rank 80!

If Vee Wee had to choose, Vee Wee prefers Rocket Boots over Elixir Gun every time!

  • First Vee Wee is really lazy and does not want to about face or turn the camera every time Vee Wee wants to leap! Rocket Boots is simply much easier to use than Acid Bomb!
  • Rocket Boots cures all movement impairing effects! If you’re chilled and use Acid Bomb, you’ll leap backwards maybe a few inches! Or centimeters for the Euros! Completely useless!
  • Acid Bomb could put you in combat! If you’re being chased and you Acid Bomb away, someone might step on the lingering acid field and place you in combat! As everyone knows, being in combat makes you move 25% slower!
  • You cannot stealth away with Acid Bomb! If you’re running Bomb Kit, Acid Bomb is a completely useless blast finisher when it comes to stealth for the same reason as above! If someone steps on the lingering field, you are revealed! However if you place a Smoke Bomb and Rocket Boots away, you can damage anyone near you with Rocket Boots and still land stealthed!
  • Rocket Boots takes you further! Almost double the distance!

That’s not to say Elixir Gun isn’t good! You get extra condi removal which is thuper amaze on a class with hardly any condi removal! You get a stunbreak which is always very nice! And Regenerating Mist is one of the best stunbreaks Engineers have! You get other things that you probably already know about so Vee Wee won’t list them! But for Vee Wee’s particular build, Vee Wee’s last utility slot is always for mobility because in giant open world PvP mobility is thuper important! Rocket Boots always wins in the mobility department hands down!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

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Posted by: Saturn.6591

Saturn.6591

About Juggernaut: I’m indeed already factoring in the 33% increase in damage that Flame Jet will get (also the Blast Finisher on Skill 2). Since I won’t be able to play much for 3 weeks during august/september and I think the patch will probably happen somewhen in october, I think I’ll hit lvl 80 around the right time. Before that, I’m not really gonna solo-roam with my Engi anyway.

And then… wahoo! Vee Wee posted in my thread! I feel honored! Frandly Vee Wee mentioned some things I was thinking as well, which is nice! Wahoo! ;D

Edit: I will be away until monday (rl-guildmeeting ftw), so I won’t be able to post. I’ll totally keep track of the thread though, and will reply again when I’m back. Feel free to keep commenting, discussing and giving suggestions. ^^ I appreciate it.

(edited by Saturn.6591)

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Posted by: bethekey.8314

bethekey.8314

I feel like no matter how much I repeat this on the forums, it always crops up again.

  • Yes, power FT/EG can work, so can condition. It has worked for over a year now.
  • EG is almost always a better option than Rocket Boots.

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Posted by: insanemaniac.2456

insanemaniac.2456

About Juggernaut: I’m indeed already factoring in the 33% increase in damage that Flame Jet will get (also the Blast Finisher on Skill 2). Since I won’t be able to play much for 3 weeks during august/september and I think the patch will probably happen somewhen in october, I think I’ll hit lvl 80 around the right time. Before that, I’m not really gonna solo-roam with my Engi anyway.

And then… wahoo! Vee Wee posted in my thread! I feel honored! Frandly Vee Wee mentioned some things I was thinking as well, which is nice! Wahoo! ;D

Edit: I will be away until monday (rl-guildmeeting ftw), so I won’t be able to post. I’ll totally keep track of the thread though, and will reply again when I’m back. Feel free to keep commenting, discussing and giving suggestions. ^^ I appreciate it.

well at least i agree with your time frame, but id say thats a bare minimum wait period for the patch and id bet more on december even tho october will be 6 months after the last balance patch.

JQ: Rikkity
head here to discuss wvw without fear of infractions