Rifle/SD seems to have been improved?

Rifle/SD seems to have been improved?

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Posted by: Kanto.1659

Kanto.1659

I haven’t played engineer after getting tired of grenade skill shoting, but I was messing with my old Rifle/SD and was surprised at seeing it hit so (apparently) hard.

Even with the old boon duration rune setup (useless in the Rifle/SD) I was still pulling 2k auto shots, high as 3k on world bosses, with Personal Battering Ram replacing Analyze on a 12 second CD and doing 4k crits. Wrench throw was almost 6k on world bosses on a 18 CD.

It surprised me at how much more fluid it felt. I remembered it being a lot of auto attacking while waiting on CDs. It also completely trolls mobs between Net Shot, cripple from Battering Ram’s toolbelt, cripple from (traited) Throw Wrench, knockback from the rifle and knockback from the Battering Ram.

That said, this is what I am using. All berserker. The +2% damage from each condition trait is more for dungeons and world bosses, but there is really nothing that rrrreally grabs me from the tree. I don’t feel a need for extra range and have enough cripples and knockbacks not to feel Sitting Duck a necessity.

http://www.gw2db.com/skills/calc/engineer#14|0|0|0|0|0|0|0|0|0|0|30|2268|1429|2265|0|0|0|0|10|2373|0|0|30|2271|1446|2270|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|0|

Anything that could be improved though? I don’t intend to PvP or WvW with it. I was pondering taking 10 from Tools (or Firearms) and maybe put them in Alchemy, grab Backpack Regenerator. Or put them in Explosives and grab Incendiary Powder.

Rifle/SD seems to have been improved?

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Posted by: TheOneNOnlyGeneralBama.9586

TheOneNOnlyGeneralBama.9586

2k is definitely not a good auto for SD , you looking for 3500+ auto attacks…

I never expect to lose. Even when I’m the Engineer , I still prepare a victory speech.

Rifle/SD seems to have been improved?

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Posted by: Deltaray.2763

Deltaray.2763

Just how are you supposed to hit 3500+ Auto Attacks?? I’m already running full zerker, yet I’m barely reaching 2500

Mekanixx ~ Engineer
[GOOD] – FA

Rifle/SD seems to have been improved?

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Posted by: Kanto.1659

Kanto.1659

Like I said, I had no runes to increase damage. I was with a boon duration setup. With orbs I’ll have a +12% crit damage, +power, etc.

Rifle/SD seems to have been improved?

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Posted by: Kanto.1659

Kanto.1659

And out of curiosity, yes, 3.5k? Is this another one of these slight hyperboles common in forums, or a case of casually forgetting to mention 25 Might and 25 Vulnerability and 25 Bloodlust?

Because though I can see an increase in 500 damage from adding ruby orbs (more if Scholar) I can’t see a 1.5k increase from it. Perhaps with Bloodlust on top too. And Might.

Well, no answers to my question so I suppose there really was nothing to add to it. I’m enjoying the build. It’s simple, it feels fluid. The damage doesn’t seem bad even though SD ‘only’ crits for around 2k until I change my rune setup. It still means the above mentioned 2k , 4k and 8k (on a 7, 12 and 18 second CD) +2k SD each time (if everything crits).

(edited by Kanto.1659)

Rifle/SD seems to have been improved?

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Posted by: aydenunited.5729

aydenunited.5729

Just how are you supposed to hit 3500+ Auto Attacks?? I’m already running full zerker, yet I’m barely reaching 2500

The quick answer is you can’t. I’ve been running primarily SD builds since game launch, only switching away from it in the last couple of months. That is either a WvW statistic or he’s trolling.

Jumzi (Ranger), Tarnished Coast

Rifle/SD seems to have been improved?

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Posted by: aydenunited.5729

aydenunited.5729

And out of curiosity, yes, 3.5k? Is this another one of these slight hyperboles common in forums, or a case of casually forgetting to mention 25 Might and 25 Vulnerability and 25 Bloodlust?

Because though I can see an increase in 500 damage from adding ruby orbs (more if Scholar) I can’t see a 1.5k increase from it. Perhaps with Bloodlust on top too. And Might.

Well, no answers to my question so I suppose there really was nothing to add to it. I’m enjoying the build. It’s simple, it feels fluid. The damage doesn’t seem bad even though SD ‘only’ crits for around 2k until I change my rune setup. It still means the above mentioned 2k , 4k and 8k (on a 7, 12 and 18 second CD) +2k SD each time (if everything crits).

To further along your point, though… SD builds were significantly buffed in the last patch, with good SD option for mobility and escape in Rocket Boots, and reduced CDs on Battering Ram, and increased damage on Rifle Turret. All around solid buffs to what was already a decent single target nuke build.

Jumzi (Ranger), Tarnished Coast