Robo-legs in firearms?

Robo-legs in firearms?

in Engineer

Posted by: Alkalissa.1706

Alkalissa.1706

One small thing that’s been bugging me from the livestream is that the robo-legs trait is put in the firearms line, when it feels to me like it belongs in the inventions line. I mean, it’s much more of an invention than a gun tweak, and it also seems like the effects would be more suited to the new defensive/support centric inventions… thoughts of my fellow engies?

Robo-legs in firearms?

in Engineer

Posted by: Jerus.4350

Jerus.4350

I agree, seems more fitting, and there’s a “TBD” spot in masters it could slot into quite easily.

However, not really sure what else would go in for Firearms.

Robo-legs in firearms?

in Engineer

Posted by: RabbitUp.8294

RabbitUp.8294

It doesn’t really belong to Inventions, either. Inventions has ally support and turret traits. Selfish utility traits belong to Tools.

Robo-legs in firearms?

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Posted by: guildabd.6529

guildabd.6529

Im glad it is in firearms. Juggernaut + robo legs = unstoppable.

(edited by guildabd.6529)

Robo-legs in firearms?

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Posted by: Alkalissa.1706

Alkalissa.1706

Putting it in tools is also a good idea!

Robo-legs in firearms?

in Engineer

Posted by: Arioso.8519

Arioso.8519

I dunno. Thematically, it’s weird there. Functionally, it kinda makes sense. The [new] firearms trait-line doesn’t have any any synergy with particular kits (the old range and cooldown traits for Elixir gun and such are baseline now) so something that improves your overall base functionality works together. It’s kind of more of a “commando” trait line than pure ‘firearms mods’ ones.

If you want to play your Engie more as a combat soldier kind of thing, the whole line makes sense together. Hence the new juggernaut, which also has nothing to do with firearms thematically, but functions well with some of the other traits.

Please don’t put it in tools. Tools already has speedy kits. Spread out the mobility options a bit so that multiple builds can have high mobility. And if BOTH are Adept, you also wouldn’t have the option of combining them in a super-speed build.

Robo-legs in firearms?

in Engineer

Posted by: Jerus.4350

Jerus.4350

^^ exactly my though. While it may make sense in tools, it seems a bit silly when you have speedy kits in there. While it doesn’t say Robo-Legs will be our 25% modifier explicitly I’m hoping that was just and oversight.

Inventions or just leave it as is and say “whatever” imo.