Rocket Boots Vs Elixir Gun
Rocket boots is definitely a luxury. Most gadgets are.
The only time I ever take it is if I want both for the extreme mobility. If it’s a direct comparison, Elixir gun always wins for me.
I use both in 90% of my builds. Rocket boots is great to make gaps or close them. As well it is useful as mentioned, for blast finishers and a source of burning. I don’t understand the need to compare them. Why make it an either/or conversation when you can use both? Not to mention rocket boots clears immobilize, chill, and cripple.
https://www.youtube.com/watch?v=6q3em9s5I4c
Some people do use both but it means you’re ‘doubling up’ on functionality rather than diversifying. Not necessarily a bad thing depending on what you’re trying to accomplish with a build but it also means you’re giving up something else that could be of more use.
well. rocket boots clears immobilise andd chill and cripple, while eg can only clear 1 of those if it’s not covered by the other100s of conditions. the eg leap is effected by cripple and chill as well.
rocket boots is also useful in situations where you can’t equip a kit, such as the Arah explorable modes where you have to carry the orb of light – rocket boots allow you to carry it much farther before you have to pass it to somebody else. its also easier to aim where you are dodging to, more useful for example when avoiding the barrage in the Mai Trin fight in fractals.
RB gives a short range burn on the toolbelt (burning is a large part of cond eng damage) and Blast finisher + leap + anti-soft cc.
EG gives a stunbreak, weakness + better bleeds than your pistol aa, soft cc/swiftness, group cond removal/rapid hitting attack/pois/vuln which can hit through walls etc., 2 HoT’s, blastfinisher + shorter range leap, 1 cond removal.
My 2 cents… it’s really hard for me to justify taking 2 skills > 6 especially when some of the 6 are very similar to the 2 Acid bomb works as sort of a poor man’s RB but no removal and a shorter leap… but it’s also on a shorter CD. More blasting is obviously nice, but the damage gunk it drops can mess with stealth attempts. If you want to go forwards you can about face before using acid bomb.
Damage wise, the burn on rocket kick is strong, but it only has a 300 range + 20s CD… and if I’m going cond I’ll already have high burn uptime with IP + fire bomb (10s CD). Tranq dart isn’t as strong, but it’s ranged and provides constant weakness (can be used as a constant cover cond and weakness is really strong just within itself).
Then you have everything else on the EG that RB doesn’t.
If you really feel the need for the soft CC removal and more burning then RB. Otherwise I would go with EG for support/utility. Both have saved my life in different situations (stunbreak Vs. getting me out of a long immobilize). Root spamming is a problem (esp in WvW), but I usually feel that I get more out of my utility slot with EG overall. It’ll probably come down to the build/personal pref more than anything else.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
immob stacking says hello.
use rocket boots.
unless pve. then elixir gun all the way.
with elixir gun to make combos you have to switch to it and use skill 4 in field. With R.B. it is much faster , you start the field and use R.B. . In pvp many times i find more simple to survive with R.B.
with elixir gun to make combos you have to switch to it and use skill 4 in field. With R.B. it is much faster , you start the field and use R.B. . In pvp many times i find more simple to survive with R.B.
Eng and simple don’t go together thematically though :P
But yes adding in another kit rather than just a utility is more simple/easier to deal with.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
I don’t think they need to be compared to one another. Just because Acid Bombs is a leap, does not mean it is a leap to compete or compare with rocket boots. I have builds that I prefer Rocket Boots over EG because it is a better escape. I have builds that I prefer EG over RB because EG offers more support and conditions. (especially Poison) My main roaming build uses both. I think both utilities are in a good place honestly. No complaints.
Why not a Rocket Gun? :o
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immobilize and chill are a major threat and cant clear them reliably with HT alone so…Rocket Boots all the way unless I can pick my fights then EG is obviously better
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
Btw has anyone tried using rocket boots under the effect of super speed.
yes, engi can get into lake tower or to the champ steam ogre in metrica with that
head here to discuss wvw without fear of infractions
I use Rocket boots because they offer superior mobility, and because they remove immobilize, which is critical for engineer.