SD/Power build

SD/Power build

in Engineer

Posted by: Ocelot.4278

Ocelot.4278

story time

So iv been pretty much exclusively running my engi in WvW since i got him to 80, that was a bout 2 months ago. I have tried a few builds now, i started with full cheese perplex condi nade/toolkit. I guess it was a easy build to get used to engi and kit juggling. But like most condition builds, especially ones with perplex runes it just make me feel bad.

So after a little while i tried some new builds. I had the least success with HGH/elixir build, that felt more like a l2p issue though. With similar unsuccessfulness was a..err infused elixir bombs/healing engi. That went alot worse then i thought it would, granted i only tried for a night. I doubt ill try it again.

Then i tried a SD power build. oh boy, instantly this felt better then all the previous builds i tried before. Every now and then i might try new builds but always come back to a SD build.

end story

So here is the build i use most of the time
http://gw2skills.net/editor/?fdIQFAUlUUpkrNexmKseRCdBN6wMllEqCKyF2wPFAA-TFCFABBqEsJlEA8AAQS5WN7PkmOCCuAAJq+TAAEgbezAwQH6QH6QHa38m38m38mlCoIlRA-w

Really the only thing im still changing around is the 2nd sigil slot on the weapon. Power stacks or energy sigil would probably be better then my current blood.
I find it has decent damage, spike potential and survivability. Its lacking mobility skills like rocket boots or acid bomb.

It also lacks any stun breaks, but with saffron bread and stabilized armor you take 40% less damage when stunned or knocked down/back. Also Protection Injection gives 3 seconds of protection when disabled (stun, daze, knockdown, knockback, launch)
And like most class/build i might change things on the fly, like food buffs or utility skills

I just want to know what others think of this build and other SD or power builds i could try.

SD/Power build

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Posted by: Sagramor.7395

Sagramor.7395

I think you’re trying to be too tanky. You have Zero points in Firearms. If you want a stun break swap PBR for Goggles.

Without changing any of your gear aside from a sigil, you should experiment with something like this.
http://gw2skills.net/editor/?fdIQFAUlUUpkrtdxmKseRCdBNywMFQvgGUBRtwPFAA-TFCFABBqEsJlEA8AAQS5mAXAga2fINdEJq+TAAEgbezAwQH6QH6QHa38m38m38mlCIilRA-w
I used to play SD back before the cripple got rolled into base TK still from Power Wrench. Back then it was typically 0/6/0/2/6. Today it’s 2/6/0/2/4.

SD/Power build

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Posted by: Ocelot.4278

Ocelot.4278

Thanks for the reply, your build seems to change some defence and even situational defence for a nice boost to damage. The other SD builds i dabbled that went into firearms line only went to 4. With at 1st glance i preferred to go 6 in the last line for reduced CD of toolbelt skills and couldnt find anything worthy in last trait line of firearms.

But as i take a closer look,5% dam on bleeding foes+2% per condition is good. and the extra crit % is always welcome..I give this a go shortly

If you used to play SD can i ask what you run now?

SD/Power build

in Engineer

Posted by: Sagramor.7395

Sagramor.7395

I’m actually messing around with an E-gun condi build atm. Standby build is BK/TK conditions. Used to play an FT/EG build before they changed Kit Refinement.

There may not be any grandmaster traits in Firearms worthy, but Target the Maimed plus having reduced CDs, increased range and 10% more damage on Rifle is great since it’s your primary source of damage.

Changing traits is free. Try out different setups and see what works for you. I’d definitely switch Sigil of Blood to Fire though.

SD/Power build

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Posted by: Nano.3706

Nano.3706

Try out rune of defender in combination with armor mods. You lose some damage stats, but gain a lot of survability. First/second Hit on you > aegis > block > 4k heal >aegis. First 4-5 seconds of a fight you feel immortal. 4-5 seconds with sd= dead enemy.

SD/Power build

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Posted by: Arantheal.7396

Arantheal.7396

@nano, tried it out today.
that is my normal s/d build
http://gw2skills.net/editor/?fdAQFAUlUUpkrtdxmKseRSeBN6rkkpAyAsAxFwvA-T1BEwAMV+xS9n26Ayt/AgHAAhLAwWlgkCYUhRA-w

after just switching to runes of the defender and armor mods, I thought to myself, why not go the full way and become the most annoying, rng-based opponent ever. so I went for this.
http://gw2skills.net/editor/?fdAQFAUlUUpkrtdxmKseRSehM6rJnCyAJEXvvA-T1BEABMp8jF1fIf/h20BAwDAggLAwWKBJFA7CrA-w
man, tonight was a great night.
Random blinds, chills, 3-4 might, aegis, heals, and transmutes…
Measured in rage-whispers per minute, it was pretty effective.^^

Engineer is love, Engineer is life.

SD/Power build

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Posted by: Nano.3706

Nano.3706

This looks really annoying.

SD/Power build

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Posted by: UntimelyM.7860

UntimelyM.7860

I’ve been playing an SD power build that takes advantage of Armor Mods Aegis as well as maximising the Aegis from Rune of the Defender using Medkit.

Basically the build has:
- Aegis on 10 sec CD
- Aegis on 15 sec CD
- Perma Swiftness in combat (assuming you are hitting the enemy)
- Perma Vigor in combat (assuming you are getting the swiftness above)
- 50% uptime fury from Drop Stim
- 2 Condis removed when swap to Medkit (on 10 sec CD) + an extra 1 from Drop Antidote (15 sec CD)
- Good HP/s from Rune of the Defender heal + Bandage Self + Regen from blocking + Drop Bandages
- Slightly reduced offensive stats compared to more traditional SD build (just much much much higher survivability)

The build link: http://tinyurl.com/shatterengi6

Obviously this only works in WvW since you need the condi cleanse on heal food and the Defender Runes.
In any case, it is an extremely strong build, especially for dueling.

Video showcasing the build whilst roaming:
https://www.youtube.com/watch?v=KqCnue_6XRg&list=PLgDu_c66vMIepWo7aBH3YpVmr2h4HVPk3

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