(edited by MrThompson.8347)
Scrapper Hammer PvP problems
EG is meta and it is really really strong ( i really love it ) .
I don’t find a great problem the mobility in spvp becouse the fight is around the point. If i am trying to take a point and you run away in any case i don’t chase you to kill you, i prefer to cap the point . If the point is mine and i can not survive the fight usually i don’t try to escape but i try to survive on point as long as i can so that the point remains mine or uncapped as long as possible . It is a completely different story in wvw …
Elixir Gun is taken because of the area retal, condi cleanse, and weakness it spreads. It’s the best all-around kit, and it also comes with a stun breaker.
As for those that kite you, it’s one of the reasons I just take the Mortar Kit. Endothermic Shell and a 1500 range AoE attack is super valuable in team fights, and you can leap through it for frost armor.
This is the build I’ve been mostly running: http://en.gw2skills.net/editor/?vdAQFASnUUBdpitbBGpC0ehlJjS8ZKgAIc7Smwi+vr79G-TJBFABAcBA6vMQL7PQwDAAA
Against thief/guardian heavy teams I swap out Mender for Paladin.
EG is meta and it is really really strong ( i really love it ) .
I don’t find a great problem the mobility in spvp becouse the fight is around the point. If i am trying to take a point and you run away in any case i don’t chase you to kill you, i prefer to cap the point . If the point is mine and i can not survive the fight usually i don’t try to escape but i try to survive on point as long as i can so that the point remains mine or uncapped as long as possible . It is a completely different story in wvw …
It is? Huh, never thought it was, guess I just don’t know how to properly use it
And yea if I’m defending a point I generally just bunker on the point as long as possible as well
Elixir Gun is taken because of the area retal, condi cleanse, and weakness it spreads. It’s the best all-around kit, and it also comes with a stun breaker.
As for those that kite you, it’s one of the reasons I just take the Mortar Kit. Endothermic Shell and a 1500 range AoE attack is super valuable in team fights, and you can leap through it for frost armor.
This is the build I’ve been mostly running: http://en.gw2skills.net/editor/?vdAQFASnUUBdpitbBGpC0ehlJjS8ZKgAIc7Smwi+vr79G-TJBFABAcBA6vMQL7PQwDAAA
Against thief/guardian heavy teams I swap out Mender for Paladin.
I’ve use Paladin, Demolisher, and Berserker, never tried Mender
And okay, I just don’t know how to use the Elixir gun then
Elixir Gun is taken because of the area retal, condi cleanse, and weakness it spreads. It’s the best all-around kit, and it also comes with a stun breaker.
As for those that kite you, it’s one of the reasons I just take the Mortar Kit. Endothermic Shell and a 1500 range AoE attack is super valuable in team fights, and you can leap through it for frost armor.
This is the build I’ve been mostly running: http://en.gw2skills.net/editor/?vdAQFASnUUBdpitbBGpC0ehlJjS8ZKgAIc7Smwi+vr79G-TJBFABAcBA6vMQL7PQwDAAA
Against thief/guardian heavy teams I swap out Mender for Paladin.
I’ve use Paladin, Demolisher, and Berserker, never tried Mender
And okay, I just don’t know how to use the Elixir gun then
Eg is super strong especially in power ( but i use it quite often in condi setup instead of taking flamethrower ). Eg 4 is really really great for escape
Egun is the best utility engi has imo. condi clense, aoe heal, mobility, blast, aoe unblockable dmg, perma weakness, range pressure, poison, & a stunbreak.
I prefer paladin to mender, but mortar is an excellent elite slot. great pressure from ranged, & good AOE cleave. plus more combo fields. give it a jam.
i would run the following, with X for elite sometimes depending on the match. S is swappable for purge or C too, but i, enjoy S most of the time.
http://gw2skills.net/editor/?vdAQFASlUUhSuY7Ww+KQ7FLTGl4zUABA9fn37dY/kMhFA-TJRIABg9AAkvMAI7PAwFAAA
but, i’ve been playing mostly condi warrior these days.
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria
(edited by choovanski.5462)
Egun is the best utility engi has imo. condi clense, aoe heal, mobility, blast, aoe unblockable dmg, perma weakness, range pressure, poison, & a stunbreak.
I prefer paladin to mender, but mortar is an excellent elite slot. great pressure from ranged, & good AOE cleave. plus more combo fields. give it a jam.
i would run the following, with X for elite sometimes depending on the match. S is swappable for purge or C too, but i, enjoy S most of the time.
http://gw2skills.net/editor/?vdAQFASlUUhSuY7Ww+KQ7FLTGl4zUABA9fn37dY/kMhFA-TJRIABg9AAkvMAI7PAwFAAAbut, i’ve been playing mostly condi warrior these days.
Haha I suck with condi warrior
Hammer has a 1200 leap. You have superspeed. I fail to see the problem.
Hammer has a 1200 leap. You have superspeed. I fail to see the problem.
Because of aftercasts, Rocket Charge is actually no faster than just running forward. I’d argue it’s actually slower, because the third leap has an aftercast as well.
You also only really have super speed if you’re running Final Salvo. I personally think Adaptive Armor is better for 1v2 situations, as you’re not reliant on standing in place/in a specific area to gain defensive measures.
if you are trying to catch up then the 3rd leap wont hit anyways and you should be cancelling to avoid that aftercast.
head here to discuss wvw without fear of infractions
Run rocket boots instead of purge, its a extra blast finisher, hammer 5 lighting field, then rocket boots while you step over it, you should have no problem with mobility.
There’s other access to superspeed.