“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Greetings fellow engis and scrapper!
I find our scrapper specialization major adept traits a bit too weak. They have so little impact and you often don’t feel even a difference between them. I’d like to see some minor changes for them:
Shocking Speed
https://wiki.guildwars2.com/wiki/Shocking_Speed
Right now this trait is amazing, but only due a bug; it has no intern CD. Yet with that icd you’d be unable to proc it at will / you’d be unable to time it for when you really need it wich would make it rather useless. Since super speed doesn’t stack, the 10 sec icd is just too much.
I suggest to remove the icd of this trait.
Stabilization Core
https://wiki.guildwars2.com/wiki/Stabilization_Core
This trait has no use if noone gets downed.
I suggest to reduce the stability stack from 2 to 1, but to let it proc on every gyro use. This way we could use timed gyros to prevent cc, also would it gain a great synergy with the other trait that grants might on stability.
Recovery Matrix
https://wiki.guildwars2.com/wiki/Recovery_Matrix
This trait seems only to work well with the medic gyro, since it’s instant cast. With other heal skills it feels only like a tiny addon without real impact. I would go in a slightly different direction with that trait.
I suggest to reduce the duration from 5 to 3 seconds yet to let it proc on every heal skill, leap and blast finisher in a water field. This way you could have some cooler plays with this trait and be very tanky.
Another idea would be to give this trait aegis for 5 seconds upon activating a heal skill. If you do not block an attack within the next 5 seconds, you are healed for a small amount.
Those are my suggestions for those traits. Please let me know what you guys think about it!
Greez Ziggy!
I think the traits you mentioned are all actually quite powerful. Recovery matrix is simply great with healing turret + protection injection. The stab on stomp is VERY good on specs that don’t require protection on heal, such as glass cannons. Shocking speed is also quite good but it is kinda overshadowed by the other two traits only because they are that good.
Hmm, allow me to throw in my suggestion:
Swap Expert Examination with Stabilisation core. Stabilisation core gives to all gyros.
It now can compete against the might on stab and the huge regen.
Recovery Matrix is completely fine where it is, it doesn’t need buffing or nerfing.
Greetings fellow engis and scrapper!
I find our scrapper specialization major adept traits a bit too weak. They have so little impact and you often don’t feel even a difference between them. I’d like to see some minor changes for them:
Shocking Speed
https://wiki.guildwars2.com/wiki/Shocking_SpeedRight now this trait is amazing, but only due a bug; it has no intern CD. Yet with that icd you’d be unable to proc it at will / you’d be unable to time it for when you really need it wich would make it rather useless. Since super speed doesn’t stack, the 10 sec icd is just too much.
I suggest to remove the icd of this trait.
Stabilization Core
https://wiki.guildwars2.com/wiki/Stabilization_CoreThis trait has no use if noone gets downed.
I suggest to reduce the stability stack from 2 to 1, but to let it proc on every gyro use. This way we could use timed gyros to prevent cc, also would it gain a great synergy with the other trait that grants might on stability.
Recovery Matrix
https://wiki.guildwars2.com/wiki/Recovery_MatrixThis trait seems only to work well with the medic gyro, since it’s instant cast. With other heal skills it feels only like a tiny addon without real impact. I would go in a slightly different direction with that trait.
I suggest to reduce the duration from 5 to 3 seconds yet to let it proc on every heal skill, leap and blast finisher in a water field. This way you could have some cooler plays with this trait and be very tanky.
Another idea would be to give this trait aegis for 5 seconds upon activating a heal skill. If you do not block an attack within the next 5 seconds, you are healed for a small amount.
Those are my suggestions for those traits. Please let me know what you guys think about it!
Greez Ziggy!
i think the only trait that needs to be replaced is stabilization core it is too kitten situational and clearly pvp only focused and even there its effect isnt worth while
recovery matrix is actually pretty good thats 10s of protection combined with medi gyro toolbelt so even a non medic will have a use for that
well i gotta agree that scrapper is kinda shafted by having so much super speed trait and skills buildup but no stacking making all of that useless
you did Not Mention the MUST REPLACE trait: DECISIVE RENOWN it has to go it is useless all around and you cant kill and revive your own allies on purpose fr this trait to even be a thing
you did Not Mention the MUST REPLACE trait: DECISIVE RENOWN it has to go it is useless all around and you cant kill and revive your own allies on purpose fr this trait to even be a thing
It’s completly useless in pve, agreed. Yet in pvp it’s pretty strong. It’d be nice if it would have an additional effect like “granting superspeed grants fury for 2 sec”.
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