Self-regulating Defenses Trait bugged?
I know elixer S will not break an immobilize, so if you’re already in one, it wont break it (if i had to guess, i’d say you got hit with immobilize right before you popped it). The tooltip says it will break stun, and as far as I understand, immobilize and stun are different conditions. Not sure if this is the issue you’re running into, but I thought it was worth some looking into.
Dr Hoppenheimer – Engi / Meowzir – Guard /
Mulcibur Nox – Ele / Mr Directed – Mes
Stun in CC and immobilize is a condition. At least that is how the game sees is. I can just swap to my elixir gun to break immobilizes, because I use kit refinement.
If your using rifle, over charge shot is supposed to break immobilize as well.
Poor craftsman blame their tools. Poor players blame their Engineer.