Sharpnel suggestion
it needs 25-33% chance overall actually
bleeding as a condition has the lowest damage it only becomes a threat when able to stack heaps of it and unfortunetly that isnt all that much of a reliable thing right now, hence why most “condi” engies run pure burning
‘most’ “condi” engis use nades 2 on cd.
…at least in pve.
head here to discuss wvw without fear of infractions
15% chance for grenades, 100% for everything else.
Absolutely not.
I don’t think people understand how absolutely insane and broken that really is.
100% would be too much, imho. Should be something like 45 or 50%, just enough to make up for the different chances to proc it on anything other than grenades.
Still limited to explosives, of course.
No. You gotta remember that bombs can proc on each tick, with fire bomb or even glue bomb. 100% woud be completely insane. A slight increase to 20, maybe 25% on non-nades explosions would suffice.
For the people that want to increase it also for nades, it has a chance of 45% to proc on throwing grenades… Thats good enough
I would also like you to read this slightly older thread: https://forum-en.gw2archive.eu/forum/professions/engineer/Shrapnel/first#post5965404
For more explanation I quote myself from that thread ;
I think the reason you hardly notice it is because it doesnt stack high, but is quite long in duration.
There are some ways to achieve maximum affect out of it tho. One thing quite some people dont know is that is has a chance on proccing with fire bomb. If you place a fire bomb and then start throwing grenades in the bomb, you will see the following on average:
In a 4s time:
You get 4 ticks from fire bomb, can throw a grenade barrage once, and three times other grenades. This means you hit your enemy 21 times with explosives. This means you will avg proc shrapnel 3,15 times.
Now three stacks of bleeding for all that trouble seems like nothing. However with a base duration of 12s ( 15 with firearms) it does count up. With 1200 condition damage we get:
(1200×0.06+22)×3 = 4230 extra damage.
Now do keep in mind: this extra damage does not immediatly come on top of your dps in that 4s window, but you can continue stacking it.
Conclusion, it is a good dps booster. However when it comes to PvP only reliable with grenades and not bombs.
my suggestion would be to shave its duration to 8s and increase the proc chance to 25-33%