So you're an alchemist then?

So you're an alchemist then?

in Engineer

Posted by: mechanicalpanda.5724

mechanicalpanda.5724

Hey guys,

Lvl 50 engineer here heading towards a HgH build for PvE

Wondering what you guys think of this

Was trying to create something that had a bit of healing to be supportive with the AoE healing especially, while still delivering a decent amount of damage. Just wondering what i might think about gearwise.

here’s the link:

http://en.gw2skills.net/editor/?fcAQJAqalspqbnuShF17IBIF1Nvie8YKP5PKWLbB-jwBB4hCh00ChppFRjtIsIasKmYKYER1WcFRrGA-e

So you're an alchemist then?

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Posted by: Forestnator.6298

Forestnator.6298

My opinion on this: You stack might for more damage, but where are your damage skills without grenades/bombs?

So you're an alchemist then?

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Posted by: mechanicalpanda.5724

mechanicalpanda.5724

Well … the thing is that you have a lot of capabilities with the use of your elixirs. So about anything you do with your conditions will be stronger. Might gives bonus to power and condition damage.

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Posted by: Assassin.7890

Assassin.7890

Interessting Build so far.

- I wouldn’t use acidic bombs, though you have to test the DMG for yourself. In my experience, boon removal is almost useless in PvE and other classes bring that with their weapon skills. I would pick ‘empowering adrenaline’ for raw DMG or maybe ‘Exploit Weakness’.

- PvE is a lot about fast killing crowds of monsters, so I would take ‘coated Bullets’ instead of ‘hair trigger’. For me, pircing is just more dmg.

- Team utility is gained through Condi removal with Formula 409. Therefore, I would only take Elixir R in dificult situations because its F-Skill has too much of a cooldown.
It is great in fractals indeed, but if you need convenient might stacking, go with Elix C, S or even U for some reflect.

- Since ‘Toss Elix H’, ‘super Elix’ and ‘Healing Mist’ are your only AoE Heals, I wouldnt bother to invest that much into healing power. For healway-gameplay there are other builds in this forums, which make use of tower, healing bombs etc.
But I do not know how strong these skills scale with HP…

-For Armor I would therefore take a Carrion, Rabbit mix. Enough DMG, enough sustain.

But I definately want to hear about your experience with your heal capabilities.
So good luck and a nice evening.

So you're an alchemist then?

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Posted by: mechanicalpanda.5724

mechanicalpanda.5724

Thanks for the reply Do you also think Rampager (power, precision, condition damage) would work?

So you're an alchemist then?

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Posted by: Forestnator.6298

Forestnator.6298

Well … the thing is that you have a lot of capabilities with the use of your elixirs. So about anything you do with your conditions will be stronger. Might gives bonus to power and condition damage.

To make sure: Even if tooltips of some EG skils show up “Elixir” – they do not profite from Elixir traits. Anyway, I don’t see good stacking of conditions with EG and Pistols. Max 10 stacks of bleed single target imo. Grenades do much better stacking conditions.

So you're an alchemist then?

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Posted by: Assassin.7890

Assassin.7890

Rampager is an ideal DMG set, if you want to take your conditions into the bill.
As Frostnator already said, I believe you are going to need grenades or at least FT – but then I would change the skillset again.
Rampager set would be cool with grenades since you push the “on chrit” traits. And while you hit only once with EG, Grenades hit twice or even 3 times when traited.
I use EG mainly for Grouputility (Condi cleaning), mobility purposes and soft control.

So you're an alchemist then?

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Posted by: Dredd Spirit Caller.4082

Dredd Spirit Caller.4082

Engy:Turrets Nade/HgH Kit Bunker Zerker
Necro:MMMesmer:pve omniRanger:SpiritsThief:P/P