Specializations - no potent elixirs?
It’s possible it was rolled into the baseline, although they didn’t say one way or another. There will still a lot of “rolled into baseline” stuff they hadn’t mentioned.
Either that, or maybe it will be combined with HGH along with fast acting elixirs, and they just didn’t have that listed.
The engineer stuff is still a big WIP though, we’ll have to wait and see. I doubt they’d just want something like that to be deleted.
true, seems their engi specialization is the only one that’s still in early stages. We’ll just have to wait and howl…erm i mean see.
For me it would be strange if they didn’t trow it to baseline.
They probably didn’t talk about it during Stream, because they lacked of time.
Hopefully integrated in other elixir traits or baseline.
I also miss the +Damage trait for the flamethrower, I hope this is baseline or integrated in something like Juggernaut as well.
Hair Trigger and Fireforged Trigger are missing also.
(Cooldown reduction traits)
Hair Trigger I assume will be integrated into that rifle/speargun trait! Fireforged Trigger RIP but it’s not like it was very good anyway! Maybe they’ll mix in FT cooldown with Juggernaut and EG cooldown with the EG trait that’s coming!
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