Stuck between 2 builds
Using it for what?
Dang I forgot to mention that, I mostly play PvE dungeons and WvW.
I’m not too familiar with condition pistol engineer but I’d think you’d want either coated bullets for some AOE and/or grenade kit because they’re pretty good with conditions? Obviously I don’t know what your goal is with this build so that makes it hard to give good advice but I certainly do not understand the use of tool kit in there.
This is not a rifle build :p
It seems a bit counter intuitive, you invest into power and condition duration a lot, assuming you’ll be in grenade kit most of the time it’s weird that you don’t take the explosive traits. Now you use +30% crit damage which most people would use when they have a high crit chance, it would make more sense to go stack might with elixirs to up your condition damage and power in this case.
Personally I recommend 10/30/0/0/30 with static discharge over this build. You can even use grenade kit with it if that’s what you want and just leave tool kit for the short cooldown tool belt skill and add in rifle turret for belt shot.
Basically you have to choose what you want from this build, be a rifle engineer relying on crits chucking grenades, be a grenadier relying on power and conditions or whatever you envision your character to be.
I’m not too familiar with condition pistol engineer but I’d think you’d want either coated bullets for some AOE and/or grenade kit because they’re pretty good with conditions? Obviously I don’t know what your goal is with this build so that makes it hard to give good advice but I certainly do not understand the use of tool kit in there.
This is not a rifle build :p
It seems a bit counter intuitive, you invest into power and condition duration a lot, assuming you’ll be in grenade kit most of the time it’s weird that you don’t take the explosive traits. Now you use +30% crit damage which most people would use when they have a high crit chance, it would make more sense to go stack might with elixirs to up your condition damage and power in this case.Personally I recommend 10/30/0/0/30 with static discharge over this build. You can even use grenade kit with it if that’s what you want and just leave tool kit for the short cooldown tool belt skill and add in rifle turret for belt shot.
Basically you have to choose what you want from this build, be a rifle engineer relying on crits chucking grenades, be a grenadier relying on power and conditions or whatever you envision your character to be.
Yea AoE is what I’m missing in the p/p build and I don’t know what to switch out.
Toolkit is in the p/p build for:
Box of Nails, to bleed and cripple this makes kiting easier (AoE)
Pry Bar, 5 stacks of confusion who’d say no
Gear Shield, when you’re low on health and are running away (WvW mostly)
Magnet, pulling people off walls, stopping a stomp, pulling into the Box of Nails
the rifle build I know is a bit counter intuitive. I could put 10 into alchemy for vigor on kit swap rather than the 30 in tools so it’d be 30/0/10/10/20. Static discharge auto gives the revealed debuff, when you get stealth, with Toss Elixir S so stomping with it or trying to get away is almost pointless. You get might stacking from Enhanced Performance (6 with the c/d) not bad for no HGH. Explosive Power works with grenades? haven’t tested it yet, I will try it later maybe swap Enhanced Performance out for it.
What i really want is a character that can survive quite well and dish it back out, I’ll revise the builds later today after work. Thanks for the input, it helps having someone analyze the build you’re working with.
edited for grammar