Stupid change for sake of change
Dumb as a bag of hammers
Says a guy who doesn’t play grenades….. made my day.
Good change, for the sake of adding a skill actually worth something, where there was not anything worth using before.
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i doubt you even used rocket turret’s toolbelt to begin with wich would explain why you hate the change 7-9k damage with 1500 default range is a massive buff if used right and hey since it has a lengthy landing time you can throw a grenade barrage right after the rocket and bam instant AoE death try it in wvw before complaining
i doubt you even used rocket turret’s toolbelt to begin with wich would explain why you hate the change 7-9k damage with 1500 default range is a massive buff if used right and hey since it has a lengthy landing time you can throw a grenade barrage right after the rocket and bam instant AoE death try it in wvw before complaining
Can you actually show me a video of an engineer hitting for 9k with the rocket tool belt skill? I don’t believe you in the slightest.
i doubt you even used rocket turret’s toolbelt to begin with wich would explain why you hate the change 7-9k damage with 1500 default range is a massive buff if used right and hey since it has a lengthy landing time you can throw a grenade barrage right after the rocket and bam instant AoE death try it in wvw before complaining
Can you actually show me a video of an engineer hitting for 9k with the rocket tool belt skill? I don’t believe you in the slightest.
i personally hit for 7-7.8k damage Without might stacks in wvw so i can imagine that has the potential of climbing up to 12k damage if not more fully stacked with might and i run in Assassin gear wich has a total of around 450+ attack points lower than berserker. unfortunetly i run at 9 fps best so i cant record reliably (technically i shouldnt even be able to start up the game lol got a Geforce 7200 gs)
It would be better if it hadn’t got something like a 6s/7s travel time at max range and an arc so high that hits any ceiling, especially in dungeons.
It would be better if it hadn’t got something like a 6s/7s travel time at max range and an arc so high that hits any ceiling, especially in dungeons.
the arc is 50% good and bad good cuz it lands anywhere other aoe would be Obstructed bad cuz it hits ceilings easily
as for the travel time its the same sometimes good cuz you can pop elixir x before it lands or toss nade barrage so both land at same time but still easily dodgeable on targets that focus the caster.
Can you actually show me a video of an engineer hitting for 9k with the rocket tool belt skill? I don’t believe you in the slightest.
I’ll just leave this here :o
(check combat log before dolyak gets hit)
i doubt you even used rocket turret’s toolbelt to begin with wich would explain why you hate the change 7-9k damage with 1500 default range is a massive buff if used right and hey since it has a lengthy landing time you can throw a grenade barrage right after the rocket and bam instant AoE death try it in wvw before complaining
I’m turret build with pistol/shield, and flamethrow. I’m always using the kittening belt. The new rocket takes so kittening long to get there, your target has time for tea and can drag themselves out of the zone on their kitten and still not get hit. Because, yeah, I’m gonna notice a change on a skill I don’t use. Brain damaged
Dumb as a bag of hammers
Says a guy who doesn’t play grenades….. made my day.
Heaven forbid someone not wanna double tap every kittening attack. Or have arthritis. Or my god, not want to use the same kittening build everyone else does, Or worse yet, PLAY IT YOUR WAY.