[Suggestion] Elixier X

[Suggestion] Elixier X

in Engineer

Posted by: Dojo.1867

Dojo.1867

Would like to discuss 2 suggestions:

A) 66% chance Rampage, 33% chance Moa self.

B) Increased cast time of 3 seconds. Always Rampage. If you are interrupted when casting this Moa self.

It would keep the somewhat random theme but be actually more consistent with the toolbelt and have a real downside. I know that in rare occasions you want to stay in Tornardo a bit but I just find it extremely stupid to have a skill you just instantly quit 50% of the time.

Also Moa can actually still be usefull with the leap/distance you can travel to disnengage.

[Suggestion] Elixier X

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

So… you think that is ever going to happen ?

[Suggestion] Elixier X

in Engineer

Posted by: Adamantium.3682

Adamantium.3682

So instead of as kill we might instantly leave 50% of the time we should have a skill that essentially kills us and loses the fight?

Should rename this post title to [Massive Unwarranted Nerf] Elixir X

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

[Suggestion] Elixier X

in Engineer

Posted by: Dojo.1867

Dojo.1867

So instead of as kill we might instantly leave 50% of the time we should have a skill that essentially kills us and loses the fight?

Should rename this post title to [Massive Unwarranted Nerf] Elixir X

Moa doesn’t kill you and this is why I gave 2 possible suggestions. The second version can be made a rather safe cast if you include stealth or stability into your build or time it correctly in 1vs1s.

[Suggestion] Elixier X

in Engineer

Posted by: brandname.4736

brandname.4736

I’ve always hated elixir x stylistically “you’re an elite engineer, now you can become a mesner warrior or a elementalist…”

I think the elixir should fuse you with your weapons and random scraps of metal as armor like that guy in full metal alchemist that could cover his body in gun barrels, if you have a rifle you turn into a borg looking machine with a big rifle cannon on your back, two pistols makes you a fast moving and gives you two rapid fire hand cannons, a shield makes you slower and bulkier but more tankier and a hammer turns you into something like a golem

[Suggestion] Elixier X

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

So instead of as kill we might instantly leave 50% of the time we should have a skill that essentially kills us and loses the fight?

Should rename this post title to [Massive Unwarranted Nerf] Elixir X

Moa doesn’t kill you and this is why I gave 2 possible suggestions. The second version can be made a rather safe cast if you include stealth or stability into your build or time it correctly in 1vs1s.

This is an elite skill, not some 3rd party clown skill that you just laugh it off..

[Suggestion] Elixier X

in Engineer

Posted by: Exedore.6320

Exedore.6320

Proper Change:

  • Replace Tornado with Lich Form.
  • Increase cooldown to 150s.
Kirrena Rosenkreutz

[Suggestion] Elixier X

in Engineer

Posted by: Nilix.2170

Nilix.2170

Or become the Legendary Llama or Rabbit and OHKO people.

Mortar Shot is STILL nerfed by 28%
Purity of Purpose

[Suggestion] Elixier X

in Engineer

Posted by: santenal.1054

santenal.1054

I do not like the suggestion at all.

Anet should start with buffing the tornado a little. rampage gives 20k extra health tornado only 10k. Ramapage also gives 25% incomming damage reduction, chill cripple immobilize duration reduction and the tornado doesn’t according to the wiki. Making the #2 and #3 skill hit 3 people would also help alot.

[Suggestion] Elixier X

in Engineer

Posted by: Taldren.7523

Taldren.7523

It still pains me to this day that ANET balanced giving Engineers a Warrior elite by giving it a 50% chance to be a Elementalist elite.

/Micdrop

#twittergloat

80 Elementalist (RotV), 80 Mesmer (RotV)
80 Necromancer (IRNY), 80 Guardian (IRNY)
GW2: it’s like DAoC, but for the WoW crowd.

[Suggestion] Elixier X

in Engineer

Posted by: Nilix.2170

Nilix.2170

It still pains me to this day that ANET balanced giving Engineers a Warrior elite by giving it a 50% chance to be a Elementalist elite.

/Micdrop

#twittergloat

It used to be a 33% chance. It also had the ability to be Plague. Now Plague form is only underwater.

Mortar Shot is STILL nerfed by 28%
Purity of Purpose

[Suggestion] Elixier X

in Engineer

Posted by: HappilyInsane.5840

HappilyInsane.5840

How about 2 separate elixirs for both the different forms?

[Suggestion] Elixier X

in Engineer

Posted by: Dojo.1867

Dojo.1867

How about 2 separate elixirs for both the different forms?

Then it would just be exact copies of the other classes elites in the form of elixirs?

It is okay if you guys don’t like my suggestion. I just HATE what it does right now (beside the toolbelt). Then just create a new thing for the elixir, his own thing.

Is it THAT hard to come up with 5 new skills? You do this all the time for some custom brawl potion.

This is a suggestion that I made all the way back in 2012, lol.

http://www.guildwars2guru.com/topic/46766-elixir-x-remake-idea/

[Suggestion] Elixier X

in Engineer

Posted by: Are.1326

Are.1326

This is a suggestion that I made all the way back in 2012, lol.

http://www.guildwars2guru.com/topic/46766-elixir-x-remake-idea/

Something like this is pretty much what it needs.

RNG is horrible for Competetive play. I’ve seen entire tournaments getting decided on Elixir X becoming Rampage or Tornado. That feels horrible for the winner, the loser and the viewers.

I don’t understand how ANet can think this game will succeed as an E-sport when it’s so heavily based on RNG. Just look at League of legends, since they started to get big they have eliminated RNG by removing evade as a stat and made crit average out based on crit chance instead of beeing pure RNG (if your crit rate is not matching your crit chance, the game will compensate you with crits/non-crits).

Guild Wars 2 is still flooded with RNG, from crit chance to on-proc traits, but Elixir X is truly the worst offender I’ve ever seen in any “competetive” game.

Elixir X (and Elixir U to some degree) are also completly ruining class identity. Whenever I use Elixir X or Toss Elixir U I don’t feel like an Engineer, I feel like I’m playing a modded in class from some fans who could not design their own spell effects or gameplay elements.