[Suggestion] Engineers need more weapons

[Suggestion] Engineers need more weapons

in Engineer

Posted by: akuzum.5263

akuzum.5263

This game is most about skins right? So.. Anet, I want to be a happy engineer like in the picture.
Big fat WRENCH…
That’s an engineer how should look… with helmet of course
http://www.visualphotos.com/image/2x4794592/happy_man_with_huge_wrench

[Suggestion] Engineers need more weapons

in Engineer

Posted by: hydeaut.1758

hydeaut.1758

New weapons? Anet probably would give Engi something like that:

[Suggestion] Engineers need more weapons

in Engineer

Posted by: Hvaran.6327

Hvaran.6327

2h hammer soon my friend….

Handarand – Handacooon – Handa Panda – Handa Genie

[Suggestion] Engineers need more weapons

in Engineer

Posted by: Basaltface.2786

Basaltface.2786

New weapons? Anet probably would give Engi something like that:

….yea.. i sorta can see it but still wtf did i just watch XD

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[Suggestion] Engineers need more weapons

in Engineer

Posted by: Renkencen.6127

Renkencen.6127

I would like for that profession to have a melee weapons like a sword or dagger since there are times when using a range weapon is not ideal (mainly reflective shields) which the Engineer are composed of.

[Suggestion] Engineers need more weapons

in Engineer

Posted by: ScorpiOverkill.7064

ScorpiOverkill.7064

When you start out as an engineer, one of the first things you learn in PvE is “dodge mofo, mob’s up in yo’ face”. All of the engineer’s actual weapons are for mid to long range combat, your kits and turrets are to deal with anything stupid enough to get too close. Still, there are some times I wish I had a sledgehammer if for nothing more than the catharsis of smacking my enemies with something heavier than a wrench.

[Suggestion] Engineers need more weapons

in Engineer

Posted by: Halcyon.7352

Halcyon.7352

slightly off topic, but
why do we have a shield again? the skills it has seems more suited to a focus weapon or..something. i mean, does shield have any synergy with pistol at all?(think before perplexity runes)

One of my favorite combinations in the game uses P/S. Wait for a potentially lethal projectile to be cast at you (or several), static shot and magnetic shield. Your target is now not only afflicted by whatever the projectile might have done to you and guaranteed to miss, but the reflected projectile is also affected by your traits sigils and runes.

Incendiary powder, Sharpshooter, Precise Sights, whatever you have for on hit/crit sigils and runes, confusion, on top of whatever conditions or damage the projectile might have induced.

It’s a fantastic opener when pulling loads of ranged mobs.

Tarnished Coast Engineer and… general alt-o-holic.

For the toast!