Basically, the new Inventions specilization has a lot of healing and support, and the new medkit (and old one too, really) is about ally support, so they go together well.
Granted it would have to compete with the Heal-splosion thing in that case, but if it’s a solid buff to the medkit, then it gives a good option for those who don’t take both inventions and explosions.
Then with alchemy, you can put cleaning formula 409 back in it’s old place, and can still be used alongside hgh if desired.
Plus putting the one med kit skill in the alchemy line will make Elixir H and the Medkit kind of in a weird competition with each other. I’d assume that people specing in achemy would be looking to use several elixirs and more apt to use elixir H over the medkit, anyways.
I admit, by that logic, the inventions line is the turret line so that might cause a similar issue between the healing turret and the medkit, but I still think it overall makes more sense.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.