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(edited by Dirame.8521)
So recently I posted on the SPvP forums about how the devs should give us more incentive to use fields and their combos and I suggested a few things.
One of the ideas I suggested was a trait to replace Shrapnel that allowed Engineers to Bleed and Blind each time they successfully perform a blast finisher.
Another idea I’d like to propose (and would like to get you guy’s thoughts on) is a trait I like to call Alchemical Response which would replace Acidic elixirs. What this trait would do is, every time you throw an elixir into a field, it would change that field into a different field.
So the chain would look something like; Water to Poison, Poison to Dark, Dark to Ethereal, Ethereal to Light, Light to Fire, Fire to Smoke, Smoke to Lightning, Lightning to Water.
These should probably have a cooldown as well as variation in the sizes of the created fields but it would be pretty cool to see tossed Elixirs be used in such a way for creative purposes.
What do you guys think?
(edited by Dirame.8521)
Sounds like great idea.
Enemy drops water field, allied Engi turns it to poison, hilarity ensues.
Glorious.
Very creative way to cement Engineer’s place in every zerg.
(edited by Brew Pinch.5731)
Enemy drops water field, allied Engi turns it to poison, hilarity ensues.
Glorious.
Very creative way to cement Engineer’s place in every zerg.
Lol, I wasn’t even thinking it would affect the enemy’s fields. It would be a good way to “counter” field spamming and turn the enemy’s fields against them though.
dont forget lightning fields
Upon converting field, maybe reset its spawn timer so it stays out as long as when it was put down normally.
Thinking in the same way this field change works though, would be great to turn an enemy field for our use. A enemy fire field they are stacking in for might blasts is converted to ours, burning all the enemies that are in it! LOL
That is hilariously interesting. Since they already have infrastructure in place for field removal (looking at you Teq turrets), it’s the best way an engineer can be used in the field – a manipulator that kittens up your combo setups. I’d reserve field nullification or field punishment to the mesmers and necromancers respectively, though.
dont forget lightning fields
Oh snap, I knew I forgot something.
EDIT: I editted the original post to incorporate lightning fields.
(edited by Dirame.8521)
I like this idea. Converting enemy fields for friendly use or into a bad affect for the enemy. That would certainly make engineers valuable.
I`m reading this and thinking it`s missing something…
I know! Needs RNG!!!!
/sarcasm
Good thoughts in this thread.
Is this a cross between FFXI and FMA? Sounds fun!
First, /sit facing SE, then… “Noooo my brother became graphite!”
(edited by Anchoku.8142)
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