Suggestion : Underwater Kit

Suggestion : Underwater Kit

in Engineer

Posted by: Umungus.8326

Umungus.8326

I love fighting underwater (yes, it’s true^^).

But, with my engineer, i feel like i do not have the right tools to do the job (and i m tired of nades spamming, even underwater).

SO, what about an underwater kit ?

Would like to have, some of the tools we use on land :
- Bleed
- Poison
- Confusion,
- blindness
- a bit of CC
- a measure of snare maybe.

Maybe we need multiple underwater kit to cover different problems ?

Your suggestions and comments are welcome. Cheers.

Innocence prove nothing.

Suggestion : Underwater Kit

in Engineer

Posted by: coglin.1496

coglin.1496

I see no need for it personally. We simply need all the skills we have now to work underwater in some form or fashion. Essentially, all of our kits would then be “underwater kits”.

Poor craftsman blame their tools. Poor players blame their Engineer.

Suggestion : Underwater Kit

in Engineer

Posted by: Umungus.8326

Umungus.8326

“Essentially, all of our kits would then be “underwater kits”.”

Underwater FLAMETHROWER kit ? ^^ Not all, so

Innocence prove nothing.

Suggestion : Underwater Kit

in Engineer

Posted by: Recycle.5493

Recycle.5493

“Essentially, all of our kits would then be “underwater kits”.”

Underwater FLAMETHROWER kit ? ^^ Not all, so

I don’t see why not. (Looks at guardian

Suggestion : Underwater Kit

in Engineer

Posted by: PCanineBrigade.4916

PCanineBrigade.4916

For now just stick with harpoon gun or grenade kit for ranged and tool kit for melee. I doubt we’ll get a new utility kit specialized in underwater, but maybe alter the flamethrower kit to make it usable underwater?
Also, tool kit’s 3rd auto attack has evade.