Superspeed used to be an engi thing

Superspeed used to be an engi thing

in Engineer

Posted by: The V.8759

The V.8759

Hey fellow engineers,

I am going to jump right in. When the game came out superspeed used to be a unique thing to engineers. The only source was slick shoes toolbelt and Kit Refinement with toolkit. I felt special, the only class who can access it.

Later ranger got it too with Zephyrs Speed. I’m okay with that. However with the changes to classes last july more people got superspeed. With the come of elite specialisations, there are only 2 classes who don’t have access to superspeed: Warrior and necro (Thief and DH through trapper rune, altho thief won’t use it).

Now what defines an engineer then? I know: Kits probably. But nothing that specially contributes to a fight in terms of a buff. What ArenaNet thinks defines an engineer in these terms are great access to fields and finishers. However they failed to make these feel special to us: Our “dodge = blast finisher” has a crazy cooldown and the healing on blasting in a field is not even worth it when investing in healing power.

Now what do I suggest:

  • Fix those traits. Remove the cooldown on thermobaric detonation (Or 2s CD) and remove cooldown on bomb on evade completely.
  • Give more access to ethreal field. Only access is through Kit Refinement on mortar. Not reliable as a field (Could be done by making elite spec “Technomancer”)
  • Give access to a dark field. We have a huge whirl finisher that currently is useless. Maybe whirling in a dark field (steals health) could become more useful ==> Glue bomb/shot? It would fit well in bomb kit at the least.

What do you think?

Greetings, Fvux.

One of the Firstborn Channel of Fvux

Superspeed used to be an engi thing

in Engineer

Posted by: Dinosaurs.8674

Dinosaurs.8674

Every class has seen its “unique” mechanics encroached upon as time has gone on. Engineer itself stole group stealth from thieves with stealth gyro.

It’s also a bit funny that two of your suggestions are dark and ethereal fields, which are necromancer and mesmer mechanics in the same way that superspeed is for engineer.
Because really there very few actual unique party level mechanics in the game. Most of them are like superspeed and ethereal fields and dark fields – they come in abundance on a specific class, and some other classes have very minor access to them. Access to superspeed outside of engineer is pretty rare, and no other class benefits from it as much by far. So superspeed still is an engi thing really, it’s just that some other classes can also use it on occasion.

Superspeed used to be an engi thing

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

im not special enough
please i want to be special

JQ: Rikkity
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