Support Engineer question
For healing your basically want + healing gear. You can also get + healing from inventions but it doesn’t have many major traits that help with healing.
If you go 10 points into tools you can get kit refinement with gives you a light field when you equip elixir gun.
With double light fields, regeneration, and skillful detonation of the healing turret with plenty of + healing you can get a nice chunk of healing going. Elixir R gives you the ability to help downed targets from range and adds a bit more passive healing.
When combined with elixirs you can get an insane amount of condition removal to go with the passive healing from combo fields / regeneration. You can pretty much make your group immune to conditions for set periods of time which is extremely handy in PvE / WvW.
If you bring mortar you can supply 2 water and 3 light combo fields. On top of might / swiftness buffs, and condition removal from elixirs, healing turret, and elixir gun #3.
It is an extremely powerful support setup.
If you get the Kit Refinement trait, just equipping the Elixir Gun causes the Super Elixir effect.
You wont be able to do the core of the build 10 tools / 20 alchemy until your level 40 though.
Anybody know what abilities compassion will affect for engineers? I know it helps Super Elixir, but for example, does it increase healing turrets (the party regen portion), med kits, etc?