Telling a story through Patches
Does this mean with the grenade range nerf engineers stopped working out?
Does this mean with the grenade range nerf engineers stopped working out?
Because they have a portable Mortar, they don’t need to spend long hours hurling ‘nades as far as they can. So they don’t. ‘cause they’ve got a boomtube.
Does this mean with the grenade range nerf engineers stopped working out?
It means that they don’t need as much upper body strength because of their inventions in other areas.
We got tired of throwing grenades too far, so we made our Mortar Kit better. That way we can be lazy and not have to be baseball pitchers anymore. On the upside, our fastball has improved after two years of practice.
The original Kit Refinement wasn’t allowed by the Lionguard because a couple of engineers were mixing very potent drugs together and using it for enhancement. But they would overdose on it for the bursts of adrenaline and it wasn’t healthy for themselves or those around them. So in the end, it started getting regulated. Drugs are bad, okay?
Purity of Purpose
oh it all makes sense now no more engineers running around with arms twice the mass of their legs
The original design of grenades were very cumbersome and heavy, requiring a great deal of training and expertise (ie Grand Master) to be able to throw over long distances and throwing handfuls (3) grenades at a time.
After some refinement, the new grenades are smaller and more portable, allowing even the most junior of Engineers to be able to throw multiple grenades, albeit at shorter range. However, these grenades are cleverly weighted, so that experienced Engineers may throw them with greater speed and accuracy than was previously possible.
Does this mean with the grenade range nerf engineers stopped working out?
Side-effect of improving it’s travel speed is shorter range, you could say.
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
My favorite is going from sharpshooter to sharpershooter
I wonder what must have happened to make such progress possible
My favorite is going from sharpshooter to sharpershooter
I wonder what must have happened to make such progress possible
We had iron sights now we have scopes!
http://www.youtube.com/user/ceimash
http://www.twitch.tv/ceimash
My favorite is going from sharpshooter to sharpershooter
I wonder what must have happened to make such progress possible
We had iron sights now we have scopes!
In a world like tyria, melee combat is still the most common combat form and usually the most dangerous threat to engineers.
While the scope allowed us to be more precise on range, we’ve come to learn that the narrow visual field is not providing the advantages we need, when we need them, so we reverse-engineered our targeting method to enhance our performance when the enemy is close, to gain overall better combat-performance…
Sometimes “more technically advanced” doesn’t mean “more effective”.
Sounds like a reasonable chain of optimization for me.
Armor Mods → Kinetic charge / gadgeteer.
Instead of using kinetic impact force to charge our Shield-generators for a short Duration, we’ve come to the conclusion that this energy can be used much more effectively to recharge / overcharge our devices, to support retaliative responses rather than defensive ones.
This has also lead to the exchange of additional batteries for our gadgets, in favor of kinetic inertial converters, that allow much higher Power output for our gadgets, but in turn can not hold their charge beyond 1 application, nor can be pre-charged before combat. These inertial converters are still in the testing phase, and we have to test how useful this modification in practice actually will be, especially since the effects of overcharged gadgets are generally unknow (and void their guarantee).