(edited by Entaurrus Silver.3820)
Testing my PvE Engineer Build
Something goes bump in the night.
I’ve been playing PvE for a long time with the Engineer, and while I’ve settled on a strategy that I can be proud of, there’s still some tweaking that I feel need to be made. Below is a link to my build (please copy and paste into a new tab/window):
My general strategy revolves around Flamethrower and the Juggernaut. I use this a lot to boost Toughness and Might during the game. In battle, I will usually only switch out to my pistol or Tool Kit for protection (shields n stuff), CC (Static Shield), or Confusion (Static Shock, Pry Bar). I’ve become very used to Flamethrower skills, and I like how it takes care of groups of enemies a lot better than other kits do (sans Grenade Kits, but I’m not good at aiming).
I’m an Asura, so I use the D-Series Golem. For a non-Asura, I would suggest Supply Crate. I use Elixir B just as a general quick stat boost, a lot of times in succession of Pry Bar or Static Shock.
I’ve been going back and forth between Elixir H and the Healing Turret: I like Elixir H because of its stat boosts, but I don’t like its long cast time or cooldown time. I like the Healing Turret because, if I pick it up right away, it only has 15s cooldown. Any input?
Traits are a little bit of a wash for me: I’ve been trying to go for a Precision-Toughness-Condition Damage build, but I’m not too confident in it. I welcome any and all feedback on how I should change it to help the strategy I’m going for.
(edited by Entaurrus Silver.3820)
Something goes bump in the night.
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