The "MMR" Engineer (PvE)

The "MMR" Engineer (PvE)

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Posted by: Nabarue.3290

Nabarue.3290

1) Introduction

My name is Sir Sprocket. I have been playing an Engineer since launch. While I am a confessed Alt-aholic, my Engineer is my pride and joy, and I strive to bring the best to any party I join.

In the last few weeks since the April 15th patch, I have been testing out some new builds. Testing their effectiveness in many PvE environments, from Dungeons to Open World Content. Of all of them, I have come to enjoy one the most, due to it’s utility and overall DPS contribution to parties I have joined.

All me to present: the Might Makes Right Engineer!

There are two variations I have been playing with, and both have their place and bring utility in various situation. I strive to make my builds as resilient and damaging as possible. It is an engineer’s job to bring utility and damage to any party they join, be it dungeons, fractals, or open world PvE content. With this in mind I have come to these two builds I am about to present.

Variant One- The Friendly MMR

A boon sharing spec that brings lots of Might, utility, and damage to any party. This build is resilient and offers many options to me. The damage is consistent, and depends on utilizing the Flamethrower and Bomb Kit in tandem, while making use of your turrets and Fire Fields. Strategic placement is a must when placing turrets.

Characteristics:

Rifle will be used in this spec.
Runes of Strength. Hoelbrak is also acceptable, as they aren’t super expensive.

The Build:

http://en.gw2skills.net/editor/?fdAQFAUlUUpWr9ZxqKseNidBFycmBQGgBI6EGkPD-TVCEABps/gTKhSU9HmUqIxFAoJlFAqEsNdAA8AACAcA87vBgnf+5nf+5+d4f/93fLFQETAA-w

This is my spec as of today. Down to everything but the Agony Infusions, they are a bit different atm, but for the sake of the build, they are listed as such.

Lots of ways to stack Might, including Experimental Turrets. Using the Flame Turret, it provides 3 stacks of might on dropping, and maintains 6 every few seconds for the entire party. Swapping into the Flamethrower allows for passive might stacking, while allowing for Fire fields to be dropped and used. It is not uncommon for me to stack a personal 20 stacks, while also, with timing, passing out 9 to others in the party. Then swapping into bomb kit for massive damage from the bombs, including, with the stacked Might, some great condition damage added into the mix.

I use food in every dungeon run. What I use is cost effective and I strive to gain as much damage from this build as I can.

On to part 2…

Sir Sprocket the Engi/ Kyoryu Silver the Ele
And my Alter-Ego- Kyoryu Gold, Mesmer, Thundering Hero, wielder of the Legendary Meteorlogicus!

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Posted by: Nabarue.3290

Nabarue.3290

Variant Two- The Kiwami MMR

A more selfish spec that removes the turrets and focuses on personal DPS. I use this often in Crucible of Eternity (Subject Alpha decimates turrets), and other areas where turrets are not viable. It combines HGH with the Might stacking potential of the Flamethrower, while bringing high end DPS from the Bomb Kit.

Characteristics:

Rifle will be used for this variant.
Runes of Strength. Hoelbrak is also acceptable.

The Build:

http://en.gw2skills.net/editor/?fdAQFAUlcTp6q9ZxqKseNicBByEsARvjeMkPGgdC-TVCEABps/gTKhSU9HmUqIxFAoJlFAqEsNdAA8AACAcA87vBgnf+5nf+5+d4f/93fLFQETAA-w

I love this variant. It’s what I run in open world content, and has incredible Might stacking potential. I haven’t used HGH in a while, but when I started using it with this, it had some great applications.

Not much else to say about this, as it plays a lot like the first build, but with Elixirs instead of Turrets. This build is a bit more selfish, but brings a lot of DPS.

The Might on Dodge food is something I use when stacking isn’t an option.

Will be trying to post a video of both of these in the near future. But my computer isn’t the greatest, so we will see.

Thanks for reading, and questions, comments, or criticisms are welcome.

Sir Sprocket the Engi/ Kyoryu Silver the Ele
And my Alter-Ego- Kyoryu Gold, Mesmer, Thundering Hero, wielder of the Legendary Meteorlogicus!

(edited by Nabarue.3290)

The "MMR" Engineer (PvE)

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Posted by: Nabarue.3290

Nabarue.3290

Reserved for future stuff

Sir Sprocket the Engi/ Kyoryu Silver the Ele
And my Alter-Ego- Kyoryu Gold, Mesmer, Thundering Hero, wielder of the Legendary Meteorlogicus!

The "MMR" Engineer (PvE)

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

I don’t get it. Is this a play how you want build or are you trying to argue that this is good for something?

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Posted by: Ronin.5038

Ronin.5038

These look like flamethrower builds to me.
The thing with flamethrower is that it’ll never do good damage.

No idea why your trying to build might stacks with flamethrower and HgH. You can acheive the same results with fire field blasts, strength/battle sigils and strength/hoelbrak/aristocracy runes.

No steel packed powder and precise sights means you’ll be losing out on one of the main things that makes engineer credit to team. Vulnerability stacking.

While i’m all for more builds, i wouldn’t try to pass this off as good utility and dps contribution to group play. I’d say it’s a somewhat better than your average flamethrower build.

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Posted by: Nabarue.3290

Nabarue.3290

I don’t get it. Is this a play how you want build or are you trying to argue that this is good for something?

You’re right, I’ll reroll and go with the meta builds everyone is doing. What was I thinking?

Now back to serious talk.

Haha Flamethrower isn’t used all that much. Mostly for it’s utility. I wear the flamethrower in between fights to keep my Might stacked, and then switch to Bombs for great damage. The knockback on the Flamethrower is a great utility, and I find the Blind is great when running AC and you get knocked down (stupid gravelings), as it can be used even when knocked back. Not to mention that FT number 2 does insane damage when you have large amount of might stacks.

I appreciate your input, but while it may look like your “standard FT build,” it’s all in how you use it. And Vulnerability isn not the only thing the Engineer is good for. I feel like our community is so conditioned to the “meta this, and meta that.” Yes, I could run Grenades. Yes, I could run Bombs exclusively, but I choose not to.

What I find is great about this is that I don’t even have to go to many great lengths to stack Might. It’s simplicity is it’s strength. With FT equipped going INTO fights, I have to work a lot less to stack might, and with what I have, I stack it higher, with lesser effort. And because of the variety of Blast finishers and Fire fields, I can SUSTAIN the Might.

Sir Sprocket the Engi/ Kyoryu Silver the Ele
And my Alter-Ego- Kyoryu Gold, Mesmer, Thundering Hero, wielder of the Legendary Meteorlogicus!

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Posted by: Rozbuska.5263

Rozbuska.5263

Its always nice when someone try something new I am also sometime sick of all those “meta or gtfo” guys. Engi has many ways how to keep 25 stacks of might.

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

Its always nice when someone try something new I am also sometime sick of all those “meta or gtfo” guys. Engi has many ways how to keep 25 stacks of might.

That’s what a “play how I want” build is.

You can either argue “I’m just running this for fun” in which case there’s not a ton of incentive for other people to emulate you (since if they just wanted to run something for fun they’d just pick whatever they liked best) or you can try to emphasize the advantages over the meta (better burst, more accessible might stacking, etc.). To be fair OP did defend the might stacking on his build (whether you buy it or not is a different story) but the meta hate thing is getting really silly. There’s a reason builds become meta and it’s not just because everyone is a sheep.

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Posted by: Dice Dragon.4326

Dice Dragon.4326

Its always nice when someone try something new I am also sometime sick of all those “meta or gtfo” guys. Engi has many ways how to keep 25 stacks of might.

That’s what a “play how I want” build is.

You can either argue “I’m just running this for fun” in which case there’s not a ton of incentive for other people to emulate you (since if they just wanted to run something for fun they’d just pick whatever they liked best) or you can try to emphasize the advantages over the meta (better burst, more accessible might stacking, etc.). To be fair OP did defend the might stacking on his build (whether you buy it or not is a different story) but the meta hate thing is getting really silly. There’s a reason builds become meta and it’s not just because everyone is a sheep.

ok here is a scenerio, you are a meta player right? you are in full zerker gear, you are ready to go!

Then you get into your “Zerker only party” but your fellow party mates dont actually have any idea that its more then just zerkers, and that certain builds are used because they go with certain set ups. Spotter/Frost spirit ranger works so well in zerker parties because of how those two traits work with full zerker set ups. Flat damage is GREAT for zerkers cause of how it compounds on all their other multipliers, And spotter gives them even more crit(and if the ranger wants to be a total bro, he can run +50% boon duration and give his team perma fury for free.) My zerker set has 50% crit chance without any buffs, with spotter/perma fury, im rocking 80% crit chance, then stack crit chance traits and what not and im prolly at well over 100%. Meaning I get to abuse the CRAP out of my ferocity even more.

Then if we see that the ranger isnt actually in a full zerker party, suddenly his build choices while improving party dps, isnt even comparable to what he can give a meta party.

The big issue with meta is it only works if everyone is on the same page, and that does not work for me in pugs. All it takes is a silly mistake from someone and the “Speed run” falls apart. So if you have dudes who run full meta, and KNOW how it works, it makes sense and I dont know why you would do something else. But for a more casual player, the meta creates ideas where “this build is best” when its actually only best for the meta.

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

That’s entirely been considered. The meta ranger is STILL better served taking Spotter and Frost Spirit even if the benefits are reduced, because he doesn’t lose anything for doing so. If anything he would be adjusting his own gear slightly (i.e. taking GS instead of 1HS) for more survivability, and that’s a perfectly valid rationale.

In this case you’ve got a guy using Juggernaut and FT for personal might stacking between fights but in a group he might as well just run a bomb-blast combo and give might to everyone else instead of speccing HGH for LESS might. FT/Juggernaut stacking might be good for open-world where things die too fast to be worth doing a blast combo but I’m not seeing any discussion of that. That’s exactly what I meant when I asked if it was a PHIW build or if he had an actual rationale for speccing the way he did.

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Posted by: Dice Dragon.4326

Dice Dragon.4326

That’s entirely been considered. The meta ranger is STILL better served taking Spotter and Frost Spirit even if the benefits are reduced, because he doesn’t lose anything for doing so. If anything he would be adjusting his own gear slightly (i.e. taking GS instead of 1HS) for more survivability, and that’s a perfectly valid rationale.

In this case you’ve got a guy using Juggernaut and FT for personal might stacking between fights but in a group he might as well just run a bomb-blast combo and give might to everyone else instead of speccing HGH for LESS might. FT/Juggernaut stacking might be good for open-world where things die too fast to be worth doing a blast combo but I’m not seeing any discussion of that. That’s exactly what I meant when I asked if it was a PHIW build or if he had an actual rationale for speccing the way he did.

His first build runs bombs for damage, and FT for “might stacking” but if lets say we run grenades instead of FT? you still have the same number of blasts, bomb versus nades dps is prefrence honestly. I love FT for one fact though in this build, while it offers no dps on its own, it offers a blind, a VERY LONG fire field(more blasts can be abused on it from party mates.)a knockback(Reflect too, dont forget this.) and napalm rotations if you wanna do that.

Second build, im unsure of why he has traited jugg if he does not even have flamethrower on his bar….

http://gw2skills.net/editor/?fdAQJAqelUUpWr9ZxdLseNSbBByIUBRuxg85FEgVD-TBSDgAMPAgElg9K/eV/p6EAwu/AoeAAzfAA-e

This build does the same thing as his build really, but its a bit better. Flameturret in his first build i mguessing is for the blast/fire field, but FT already has a fire field as does bomb kit, so fire turret can be swapped for EG which gives more dps options to rotate to,(2/4 mainly. its also got a single target auto attack, Shrek in Boss blitz can be just poked with this lel.) And its got a stun break/aoe regen/blast finisher.

Shield pistol is better imo cause you use bombs to do damage anyways, rifle swap is ok in high damage rotations, but its totally unneeded if you run bombs.

Hell if he wants to FT he can with this build too. Since deadly mixture will buff its damage and EG damage. AND he still has vuln stacking from bombs in this build.

FT can be made to work, and OP tried, I think some of his skill chocies are a bit off.

TLDR, I guess I agree with you, but dont at the same time? ops build had a good theory behind it, but he is using some useless traits/skills. Back pack regenerator in full zerkers strikes me as silly when you could have +15% damage to FT for the few times you do swap to it.

EDIT: Id swap out 6 in explosions to 5/5 explosions/firearms cause unless running nades, none of the traits are really that useful, but 5 in firearms gives you an easy +5% damage. huehuehuehue

(edited by Dice Dragon.4326)

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Posted by: robertul.3679

robertul.3679

First build: Elite supplies? Protection injection? Experimental turrets? Going deep into alchemy for 3 stacks of might is just lol. So is traiting for an elite that’s bad anyway. You might assume that the synergy is great because 6 might and some fury when you drop the crate. It isn’t.
Second build: Building around elixirs is a terrible idea. It’s not good in any game mode but it’s especially worse in pve.

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Posted by: Nabarue.3290

Nabarue.3290

Whoa, turns out the second build I posted wasn’t quite the one I wanted to post lol. Gonna fix that.

Secondly, meh. I’m having fun with it. Based off the input I received here, I am making a few revisions. I know there is something to this, and I’ve been so pleased with it’s performance so far. If it can be improved, my pride will not get in the way. I will improve it.

So to those of you who had constructive input, thanks. I appreciate it. Will update in a few.

Sir Sprocket the Engi/ Kyoryu Silver the Ele
And my Alter-Ego- Kyoryu Gold, Mesmer, Thundering Hero, wielder of the Legendary Meteorlogicus!

The "MMR" Engineer (PvE)

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Posted by: Dice Dragon.4326

Dice Dragon.4326

First build: Elite supplies? Protection injection? Experimental turrets? Going deep into alchemy for 3 stacks of might is just lol. So is traiting for an elite that’s bad anyway. You might assume that the synergy is great because 6 might and some fury when you drop the crate. It isn’t.
Second build: Building around elixirs is a terrible idea. It’s not good in any game mode but it’s especially worse in pve.

I run experimental turrets all the time. Go back to nades d00d.

What the hell is wrong with protection injection? getting prot is bad????? lol ok.

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Posted by: Dredd Spirit Caller.4082

Dredd Spirit Caller.4082

Its always nice when someone try something new I am also sometime sick of all those “meta or gtfo” guys. Engi has many ways how to keep 25 stacks of might.

sure but in that build, there aren’t any mobility or stunbreack
it’s just a self might stack (judgernaut), bomb kit without traits is useless (low dmg or o heal for groups), flame turrets is a condition utility (want u flame only to blast on fire field???)

this build is good only for make some farm in maps 1-15
if u want to make a build for pve u need somethig to run dungeon, fractal, boss or mapping

Engy:Turrets Nade/HgH Kit Bunker Zerker
Necro:MMMesmer:pve omniRanger:SpiritsThief:P/P

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Posted by: Rozbuska.5263

Rozbuska.5263

Its always nice when someone try something new I am also sometime sick of all those “meta or gtfo” guys. Engi has many ways how to keep 25 stacks of might.

sure but in that build, there aren’t any mobility or stunbreack
it’s just a self might stack (judgernaut), bomb kit without traits is useless (low dmg or o heal for groups), flame turrets is a condition utility (want u flame only to blast on fire field???)

this build is good only for make some farm in maps 1-15
if u want to make a build for pve u need somethig to run dungeon, fractal, boss or mapping

I never said that build is good I just give him credit for trying:-) Every single one of us must start his theorycrafting somewhere. You will learn much more from your own mistakes then someone else successes.

Tekkit Mojo – Engineer
Tekkit’s Workshop

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Posted by: DonQuack.9025

DonQuack.9025

Haha Flamethrower isn’t used all that much.

Say whaaaaaaaat?

Concerns about HoT pre-order? Check here!
https://www.youtube.com/watch?v=Am9gVQB8gss

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Posted by: robertul.3679

robertul.3679

First build: Elite supplies? Protection injection? Experimental turrets? Going deep into alchemy for 3 stacks of might is just lol. So is traiting for an elite that’s bad anyway. You might assume that the synergy is great because 6 might and some fury when you drop the crate. It isn’t.
Second build: Building around elixirs is a terrible idea. It’s not good in any game mode but it’s especially worse in pve.

I run experimental turrets all the time. Go back to nades d00d.

What the hell is wrong with protection injection? getting prot is bad????? lol ok.

So because you run them they are good? Top logic “d00d”.
How often you get cc in pve to justify it? It’s amazing in pvp. Right traits for the right situation. Same for backpack regenerator.
If i make a toolkit elixirgun perma kite build with cripple duration with 0 damage i get credit for trying?