The Mechromancer

The Mechromancer

in Engineer

Posted by: aidan.8605

aidan.8605

I am going to call it The Mechromancer my idea is to make a Robo Hand skill or weapon for engineers only

The Mechromancer

in Engineer

Posted by: Demented Yak.6105

Demented Yak.6105

How about: The Roboticist?

I’m pretty sure I saw some little robot drone things in one of the trailers. That + your idea = roboticist???

The Mechromancer

in Engineer

Posted by: Are.1326

Are.1326

A new form of kits, instead of replacing our weapon, it replaces our armor. It will be hobo sacks all over.

The Mechromancer

in Engineer

Posted by: zHellish.2036

zHellish.2036

It would be cool to have a Mechromancer in borderlends, say, instead of belt skills are the skills of the robot, the truth is that a Ranger is obtained.

The Mechromancer

in Engineer

Posted by: Basaltface.2786

Basaltface.2786

A new form of kits, instead of replacing our weapon, it replaces our armor. It will be hobo sacks all over.

With some effort and love put into engineer visuals this wouldnt be an issue…but then again we talk about a-net here… as long there isnt a boob window included in something there is not much chance that there is effort to make it look good.
Even after the “mental shift” to overhaul the kit visuals… look at the mortar and tell me that this looks good…or atleast on par with a lvl 80 weapon

The Mechromancer

in Engineer

Posted by: Chazz.6709

Chazz.6709

A new form of kits, instead of replacing our weapon, it replaces our armor. It will be hobo sacks all over.

With some effort and love put into engineer visuals this wouldnt be an issue…but then again we talk about a-net here… as long there isnt a boob window included in something there is not much chance that there is effort to make it look good.
Even after the “mental shift” to overhaul the kit visuals… look at the mortar and tell me that this looks good…or atleast on par with a lvl 80 weapon

Yeah , i think so too.That Mortat design looks not cool at all.I was expecting more , thats why i don’t think that the new spec will be that cool at all… i mean drones and hammer … 10 new skills = 3 kind of drones probably , each with long cd and 2-3 hit , 5 melee hammer skills ,elite skill and one heal skill .Tada ! Done new spec … meeeh … makes me sad , if it will be like that to be honest.i dont think those drones will be THAT usefull at all.So probably kits still better than that and also that traitline will be also meeh … like the other ones.Very limited at variantions.

Just an idea , how it may be , not sure , if they will do that like that

“All genius said it’s impossible – until someone just did it.”

The Mechromancer

in Engineer

Posted by: Basaltface.2786

Basaltface.2786

A new form of kits, instead of replacing our weapon, it replaces our armor. It will be hobo sacks all over.

With some effort and love put into engineer visuals this wouldnt be an issue…but then again we talk about a-net here… as long there isnt a boob window included in something there is not much chance that there is effort to make it look good.
Even after the “mental shift” to overhaul the kit visuals… look at the mortar and tell me that this looks good…or atleast on par with a lvl 80 weapon

Yeah , i think so too.That Mortat design looks not cool at all.I was expecting more , thats why i don’t think that the new spec will be that cool at all… i mean drones and hammer … 10 new skills = 3 kind of drones probably , each with long cd and 2-3 hit , 5 melee hammer skills ,elite skill and one heal skill .Tada ! Done new spec … meeeh … makes me sad , if it will be like that to be honest.i dont think those drones will be THAT usefull at all.So probably kits still better than that and also that traitline will be also meeh … like the other ones.Very limited at variantions.

Just an idea , how it may be , not sure , if they will do that like that

well maybe another mental shift comes and the engi devs are like “oy… just noticed that kits look like garbage, how about we…uhhh.. how was the word again?… OH! Effort!
Know what? Lets try that for once.. maybe people will like that. Cause maybe… JUST maybe some people play engineer cause they sorta kinda like crazed mechanical stuffs thats made with some love to the design.”

Like for example… remember the buff pylon thingy they showed on the live stream about balance changes and kit changes? That was a cool thing and looked a little wacky. I hoped we get that.. but nope… clearly too nice, wouldnt want an engineer use “wacky but still awesome looking” tools and contraptions. Also.. still sour about the 28% damage nerf of the mortar since im at kittening anyways. And who the hell thought the bomb kit visuals are an alright thing? Ugh.. i do hope HoT fixes atleast the visuals a little.. (blurry picture shows the buff pylon)

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(edited by Basaltface.2786)

The Mechromancer

in Engineer

Posted by: Chazz.6709

Chazz.6709

A new form of kits, instead of replacing our weapon, it replaces our armor. It will be hobo sacks all over.

With some effort and love put into engineer visuals this wouldnt be an issue…but then again we talk about a-net here… as long there isnt a boob window included in something there is not much chance that there is effort to make it look good.
Even after the “mental shift” to overhaul the kit visuals… look at the mortar and tell me that this looks good…or atleast on par with a lvl 80 weapon

Yeah , i think so too.That Mortat design looks not cool at all.I was expecting more , thats why i don’t think that the new spec will be that cool at all… i mean drones and hammer … 10 new skills = 3 kind of drones probably , each with long cd and 2-3 hit , 5 melee hammer skills ,elite skill and one heal skill .Tada ! Done new spec … meeeh … makes me sad , if it will be like that to be honest.i dont think those drones will be THAT usefull at all.So probably kits still better than that and also that traitline will be also meeh … like the other ones.Very limited at variantions.

Just an idea , how it may be , not sure , if they will do that like that

well maybe another mental shift comes and the engi devs are like “oy… just noticed that kits look like garbage, how about we…uhhh.. how was the word again?… OH! Effort!
Know what? Lets try that for once.. maybe people will like that. Cause maybe… JUST maybe some people play engineer cause they sorta kinda like crazed mechanical stuffs thats made with some love to the design.”

Like for example… remember the buff pylon thingy they showed on the live stream about balance changes and kit changes? That was a cool thing and looked a little wacky. I hoped we get that.. but nope… clearly too nice, wouldnt want an engineer use “wacky but still awesome looking” tools and contraptions. Also.. still sour about the 28% damage nerf of the mortar since im at kittening anyways. And who the hell thought the bomb kit visuals are an alright thing? Ugh.. i do hope HoT fixes atleast the visuals a little.. (blurry picture shows the buff pylon)

That was if i was right the quickness tower for the med kit and the showed other stuff like this to make it handsome , but nope it would be too op for them , but guardian can spam now almost quickness or other classes but no engi … wtf okay except ele , but that class melt anything away with staff so quickness overrated .

But yeah i HOPE they but some more effort in it … 5 hammer melee skills without any special stuff like creating steam and 3 stupid 2-3 hit drones with no game impact sucks …. i mean there is a reason why we use kit instead of turrets or something else , because THEY are handy and make an impact on the gameplay. Atm i hope just for good stuff but probably they slap us in our face.

“All genius said it’s impossible – until someone just did it.”