The Mortar- Ups and downs

The Mortar- Ups and downs

in Engineer

Posted by: paladinecho.3024

paladinecho.3024

I have actively used the mortar numerous times in WvW and come to find that even the other day it proved useful, but there were some things extremely wrong with its consistency.

Problems:
1. The barrage does not always shoot a barrage, but is subject to fire ONLY ONE ROUND!
2. The range of all the mortar skills does not make sense for the name mortar. Look up what a mokittenoes and you will find its more of an indirect fire weapon with a very long range. (Not expecting it to be realistic, however its a mortar, not a bazooka which would be far more fitting right now.
3. The condition damage of my character transfers to the mortar caltrops, but my * physical damage and critical damage* do NOTHING for using my mortar. I get much more out of using my crates instead cause it contains ALL of the damage when you throw in that initial slam.

Successes:

1. Been able to knock large groups off of towers (Inconsistently due to mortar bugging out) and watch them scramble to fix themselves.
2. Stealth and mortar those stacking zergs seems to be really nice cause each round seems to bring its own kind of cc, leaving the rest of your team to hit them right after you lay into the zerg. Use the shrinking potion to go stealth and when that zerg tries to turn on you, your team pounces on them and you are invunerable.
3. Ice and caltrops are really nice for keeping halls hard to get into. The problem is the time though. Maybe a SMALL increase in time would help this.
4. Pushing roughly about 6 people off that bridge in hills was one of the highlights of the mortar. Its just comical to watch the people fall to their doom.