The Proc-tologist
Wow, didn’t even think about using major runes of Lyssa for that extra 7%. The might stacking isn’t as important in the build, but the vulnerability stacking, as you said, is great, especially for a party.
If the idea is to get numbers up against large numbers of enemies, Incendiary Powder won’t do very much due to its cooldown. Personally I’d go with Short Fuse.
The same problem arises with Sigil of Earth. Agony (depending on rounding), Peril, or Battle (3 Might stacks = 10.5 Corruption stacks) may help more.
I’ve used quite near same build – mass bleed nade engi in spvp quite alot. Basicly a condition version of hundred nades, (I wouldnt take static discharge when you go condition stat as main!)
On your theorycraft tho, you are kinda going for the direct damage insta kill and condition at the same time, which I think is false approach. As the first one is not gonna happen with condition gear. But instead target will die to the upto 20+ bleeds you can stack solo. It’s quite insane.
There was one problem tho, I cannot recall exactly what trait, but something interfered with the procs. As in same internal cooldown. I noticed building upto 16 bleeds on target dummies, but just around 12 with some trait on. So you should keep eye on that if that is the case.
It was either 50% swiftness or 50% vurn proc crit that interfered with some bleed procs.
Wow, didn’t even think about using major runes of Lyssa for that extra 7%. The might stacking isn’t as important in the build, but the vulnerability stacking, as you said, is great, especially for a party.
I’m starting to think that when it comes to PvE dungeons, Vulnerability application and maintenance is the real benefit of taking along an Engineer. Being able to maintain a 20-25 stack of Vulnerability should speed up a dungeon moreso than basically any other Engy build. With 5 people focus-firing, no boon or condition comes close to the effectiveness of Vulnerability.
So, the key things in a build would be Condition Duration and Steel-Packed Powder. Then, you’d probably also want to take Precise Sights. If you’ve got full Cond Duration, you probably can skip Analyze. But it’s there if you need it.
After that, you still have a lot of trait points and gear options. You would naturally be in a position to maximize Condition dealing. I think Rampagers would be a great option. Trait-wise, you could do whatever works best for you with the other ~30 trait points.
Wow, didn’t even think about using major runes of Lyssa for that extra 7%. The might stacking isn’t as important in the build, but the vulnerability stacking, as you said, is great, especially for a party.
I’m starting to think that when it comes to PvE dungeons, Vulnerability application and maintenance is the real benefit of taking along an Engineer.
Yea I’d like to agree but haven’t got enough experience to make my opinion on this matter relevant. Though today I’ve played condition grenadier and I doubt it’s an illusion when it felt like every boss went down quite a bit faster, after all from a pure math point of view keeping up 20-25 stacks of vulnerability on its own (without other people spamming it obviously) is an insane boon to your team.