Greetings to everyone!
I wish to keep the foreword short, trough its hard, this topic has a lot of background thoughts, R.P.G. philosophy. A lot of personal taste and experiance also matters.
In short, i wish to talk about the way Guild Wars 2 is handling technology .
- I am asking your opinions
-Expressing my own
- Interested in between solutions, that benefit players that wish to keep, all that is generally good, but also advances the game.
How Guild Wars 2 handles technology (in my opinion) :
Good. Its hard to hit the balance to introduce “high tech” in any fantasy R.P.G. But Gw2 did it well. Asura and Charr made a good background for the world that is visible in Gw2.
By that i mean the *weapon skins, items you are interacting with in the world, some maps, even part of story, and a whole class dedicated to this. This is a lot of content, so its not in moderation, but it still fitting, and that means good design in my book.
Not to mention not only a lot but also a bit advanced, but even that feels all right. In fact, i think Asura technology, should be more accessible on player side.
1, Since the world is so full of technology and so “common”, that even Warriors and common soldiers can use rifles, asura gates ect… i think “technology” should be more accessible. I mean, it is, but then its not detailed very well.
Before you jump me (for some reason you might feel, you have to “defend” your game), let me explain why did i think this.
We have a class dedicated to this. In fact the whole class was put in to support the right of technology to be in the game. But when i think about the fact, that it only has 2 weapons (plus shield) i realize, they did not gave him more, because they did not want to make (for example) flamethrower weapons, that would only be usable by 1 class. And they probably did not wanted to give a weapon like that, to a mesmer -_- i guess….and it was a right decision. So he only has them as kit, whits is ok, but it still could have more “normal” weapons, that maybe other classes could use to, if they went in a bit, and think things trough on this topic.
I mean, why do engineers only have a “stick and stones” feeling rifle turret, and use an asura lightning plasma rifle. Why cant it have (another skin maybe?) a floating cube shape laser floating turret? No joke…that would actually be kind of normal in Gw2 if you only make a blink at Asura main city. Or why cant they use golems? Or Panoptic chainguns? Or a bit more “spinal blades” looking hobo sack?
So i came to this question….why is the player side usability of technology only limited to “stone age” tech , that is like represented as charr technology.
I dont think the player side interaction should be limited to Charr tech, it should also let players use Asura technology, even if it is at least in visual.
I am sure many of you could came up with a lot of answers…but if you truly look deep inside, it feels a bit like an excuse.
So what is your opinion on this? What are your ideas?