Hello Engeneers,
Like everyone here i was first disgusted by the « nerf » to the first grenade skill. -30% was a huge number. So i decided to work around and do some theory-crafting. And i find some interesting things that i want to share with the engeneer community.
Introduction to the study :
I’ve only made theorycraft on the first skill of grenade tool kit. The 4 others skill are not included in the study, it would be too much work. Including the belt skill, the other skill have been buffed by the last patch.
I have used the spvp stuff but result can be extrapolated to pve, number will only be higher.
So far, the change i’ve included in the modelisation are :
30 % damage on skill 1
Shrapnel trait proc chance going from 6% to 15%
Some basic combinaison of sigil.
Of course i’ve included crit chance, crit damage, vulnerability debuff on target (because grenade are able to stack almost a -25% to armor.), condition damage, condition duration…
Study :
I’ve included the spreasheet at the bottom of this page, so everybody can comment or correct my result if i’ve made somme mistake. Please feel free to edit the spreadsheet with other trait/sigil and bring your proposition to community. For better visibilty i made a graph with the most important information :
[IMG]http://i45.tinypic.com/2w6i5nk.jpg[/IMG]
Observations :
- A bigger part of direct damage is now bleed damage because of shrapnel trait change
- We are now less senitive to target armor because of these condition damage,
- Might Boon stacking is stronger than ever because it will boost BOTH direct damage and bleed from shrapnel trait. Look at the yellow line on the graph with a full boon duration stack build. I think you can maintain a huge stack of might buff with alchemy template, and add some extra buff (Fury!) in the meal…
- Even now, Power/Precision/Crit damage stuff bring a lot more dps with grenade skill 1 than crit/condition damage stuff, except with might stacking on high armored target. However, additional simulation should be done with the complete skill rotation but it’s a huge amount of work.
Conclusion
The « damage per grenade » of skill 1 is not nerfed by 30%. We are far far away from this… In fact, with the sigils effect giving his effect to every grenade skill (even the belt skill!) and the shrapnel trait buffing damage of all grenade (not only skill 1) the overall change is a break even and could be a buff.
Anet dev said the truth, grenade damage would have been completely out of control with sigil and no changes. Try to simulate the effect of 25 stack of precision + 6 permanent stack of might to a full berszerker grenadeer with old grenade. Crazy damage here !
Even if you make a poor choice of sigil, like 2 sigil +5% flat damage, the nerf should be about 10%-15% on skill 1 and a 10% buff to all other skills including toolbelt. So the final nerf should be about 5%-10% in the worst case.
With a might stacking build, simulation showed that it’s possible to do more damage with skill 1 now than before. Because with the new shrapnel trait, you will have bleed stack (even without considering the 5 point skill in firearm branch) and the might boon give power AND condition damage.. On top of that all your other skill are boosted by the sigil and the news proc chance of shrapnel.
We haven’t been nerfed to the ground, not at all. Sigil introduce diversity and the trade of direct damage/condition damage give a little bit more versality to our grenade kit. Except for grenade kit, all the other toolkits received a FANTASTIC BOOST with sigil change, opening the way to a true diversity in our build.
This patch is not the death of engeneer. In fact it’s more like a reborn with a lot of new possibilities…
Even for grenade, considering numbers, i’ve came to conclusion that it could be a… BUFF. I think that with somme experimentation we should be able to find a grenade build for an INCREASE of 10% dps, something like that. Probably with a high might boon stacking build.
Thank you for reading this wall of text and have fun with your engeneer
Link to the xls and openoffice file: http://dl.free.fr/iLe9KqQPS
Ps : Sorry for my english, i’m not a native speaker