Things you forgot
- Still massive delay in skills queue
Still a 180 AoE on bombs, which reduces their value enough that I cannot justify using them over any other kits.
https://www.youtube.com/watch?v=6q3em9s5I4c
- AMR still doesn’t reset the CD of Cleansing Burst on Healing Turret.
And all those range and radius traits removed that were supposed to become baseline, i should add.
But i guess in the end they just decided to massively stealth nerf the class in the shadow of the specializations change.
Is there a point in complaining anymore? they get around to it when they get around to it. It has been weeks since we got the new system. I think they know what’s wrong but, our priorities and theirs probably aren’t aligning.
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
https://forum-en.gw2archive.eu/forum/support/bugs/Engineer-Bugs-Updated-Consolidated/first
Do try and bump this thread to the top every day, will ya? It has the most visibility and has a full list of all the issues. The things that were patched just now will be updated soonly.
Jara Ariasdottir (Soon all classes proper!)
Pistol’s ‘Explosive’ Shot isn’t an explosion, and Jump Shot isn’t either, even though they said they would be labeled as explosives with the new specializations system.
Is there a point in complaining anymore? they get around to it when they get around to it. It has been weeks since we got the new system. I think they know what’s wrong but, our priorities and theirs probably aren’t aligning.
Hard to judge. the QA here is awful. forum modding is mediocre.
It took us over a month to get the “meet the Asura” challenge mote fixed.
Pretty sure it took a good month for the team to even know there was an actual problem, spamming the thread daily. A forum mod merging the thread with a 9month old bug that was never fixed, and UNRELATED.
Assuming the bug thread is even read or understood is a giant assumption. If you want things fixed. be loud and persistent.
I feel like there’s a lot of things that were on the table when Engi specs were revealed that didn’t make it into the patch. Things change which I understand, but I would like to at least know one way or the other. Changing plans as a developer is a given, but showing a lot of proposed changes and not implementing a large amount of them annoys me a little bit.
Should I be expecting my pistol auto attack to be classified as an explosive? Jump Shot? Are bombs going back to 240 radius? Are pistol and rifle getting range increase baseline? Should I be flooding the bug receiving team with these or are they intended? Are there more major bug fix patches coming? I feel like we’re sort of in the dark.
Jade Quarry
They just want to fix things that nerf the engi all other things can wait till next addon after HoT
And i think the new specialization line will be weak, cause A-Net do not know what this class should do, i had great hope on the changes but some traits dont work and some statements in stream were just lies.
Why is it so difficult to fix the bomb radius?
[Skol]
(edited by Haralin.1473)
My guess is they chaos that exists now in game generally is due to the upcoming expansion. I think it’s pointless to worry about every simple bug that exists, even with yesterdays patch only the basic ones were fixed, my bet is that the game is going to get balanced and done generally around the same time Heart of thorns comes out.
- Still massive delay in skills queue
If you have Static Discharge, this is what’s causing it. For some reason that trait now puts a huge aftercast on any toolbelt skills and screws up skill queueing. I dropped it and not having any issues anymore.
My guess is they chaos that exists now in game generally is due to the upcoming expansion. I think it’s pointless to worry about every simple bug that exists, even with yesterdays patch only the basic ones were fixed, my bet is that the game is going to get balanced and done generally around the same time Heart of thorns comes out.
If so they made a huge mistake in releasing the new system now.
[Skol]
Elixir-Infused Bombs still doesn’t exist. :P I’m kinda getting used to that reality, but I’m still very sad.
- Still massive delay in skills queue
If you have Static Discharge, this is what’s causing it. For some reason that trait now puts a huge aftercast on any toolbelt skills and screws up skill queueing. I dropped it and not having any issues anymore.
Tried it without the trait and skill and you still cant stealth nor stack might really fast. Hope they fix this skill delay asap legit.
(edited by Control.8154)