Thought for an alternative elite skill
Hrm, I don’t remember anything about a new portal skill being added. Do you happen to have a link?
Last I heard they were saying the portal skill is fun but had some unintended game play consequences (for skipping content and such) so it seems surprising that they would be considering adding another one. Especially since there’s already the portal gun.
I would say replace our Mortar with a Megaturret.
240 second cooldown. Lasts 1 minute. Tossable with the Deploy Turrets trait.
This turret launches rockets and nets at the enemy, alternating between the two at the speed and range of the Rifle Turret.
The Overcharge is actually a detonation device for the turret, launching the turret into the air to explode and send shrapnel in a 240 radius which causes a little damage and 5 stacks of bleeding for 10 seconds.
How does this sound?
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play
Pretty kitten good!^
However make it a gattling gun instead lol
If they would design the mortar as an improved Charrzooka, I would be extremely happy.
Give it the visuals of a shoulder carried launcher, and keep the heals, the knockback etc… just make it mobile and undestroyable (you still take damage as normal). But keep the stability.
I wouldn’t mind the relative ‘short’ range than, since it’s mobile. It has long range, but it’s silly that grenades outrange it…
Supply crate is usefull, especially since it’s ‘versatile’: it has offense, crowd control and defense at the same time. Just let supply crate proc stability too and it would be perfect.
But I think I would take a portable mortar over the crate even, it simply sounds too much fun!
As for a new portal elite: yes I think engineers could do with that.
How about an elite kit? Although the portal (FTD) sounds really nice, I must admit a elite sniper kit would be awesome ^^.