Thunderclap has a high aftercast ?
wat? ö.ö
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
when i first started playing engine i found all the hammer skills have weird cast-times
took a bit of getting use to
the hammer does not feel as smooth as some of the other classes’s melee weapons then again it might be me suddenly swapping form guardian/necro greatsword
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move
If you look at TC standalone its pretty weak skill for that long cd. Damage is pretty long, stun is short and no bonus dazes on pulses or anything but together with all other hammer skills beeing cool its ok I guess:-)
Tekkit’s Workshop
Hammer 5 into 3 → STUN DAZE DAZE DAZE Just sayin :P
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Yeah but that’s lame, all hammer skills except Thunderclap are awesome.
I just want hammer #5 to be like rifle #4 which is your combo starter
Thunderclap deals an insane amount of damage aswell, I don’t think it’s not awesome.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Thunderclap deals an insane amount of damage aswell, I don’t think it’s not awesome.
It deals 1.5k to 3k, they just dodge after the stun ends
edit
Unlike Overcharged Shot, you pretty much can’t combo most of your skills with Thunderclap