Turn Turrets Into Single "Kit"
I support this and I would switch my engie over to a turret build for I loved the spirit builds in GW1
I don’t think this is a good idea. I never have. Not due to my dislike of kits, as this is one that I’d actually probably be perfectly fine with using, but to the precedent it would set of collapsing skillsets into Kits, the resultant lopsidedness of the skillsets putting even more emphasis on Kits, and I’m not sure if being able to have so many Turrets would be overpowered or not (especially having four turrets on one skill, thereby allowing two more skills to be chosen).
If they: Added another skillset to replace Turrets and added more non-Kit skills to avoid emphasizing Kits even more, I probably wouldn’t give a lump of lukewarm rat feces, though there’s less drastic ways to handle the issue of Turrets being lackluster and immobile. For example: Bugfixes, scaling, and a trait that lets them follow you.