(edited by jniel.3581)
Turret Ideas(perhaps new)
I like this a lot, I’m using a turret/firearm build xD. I know most people say it sucks but i actually don’t feel it bad, obviously is underpowered but meh. It would be incredible to have all this changes you mentioned but still I’d be happy if they only reduced the time for turret deployment.
I actually like the smoke field on Flame Turret’s Overcharge, and making it so that you wouldn’t lose your toolbelt skills with Turrets active (such as by converting Detonate into a chain-skill from Overcharges in some fashion) in order to keep it accessible with a turret out would possibly be overpowered with the proposed change to Healing Turret.
Other than that, I don’t…really have an opinion on these, actually (except that it would be pretty nice to be able to use Healing Turret underwater, at the very least).
Rifle turret is the best turret and the only one you’re asking to be nerfed : [ surprise shot is the best skll
The rocket turret utility skill doesn’t need a visual on their target, and can actually arc over walls in WvW, so I think removing the ground targeting for that would remove most of the “fun” of it. Also, Mist Forming eles are no longer completely safe after getting downed outside their tower and fleeing inside the portal.
Alatum Interitum
Hmm i do not totally aggree. The flame turret allow a nice blinding field, which makes it survive longer and make it able to stealth yourself while turrets do damage. Perfect isn’kitten
The healing toolbelt skill is perfect. When I am running low health and already used the turret, I can pop my water field from the toolbelt skill and create some distance with my rocket boots. Those in combination create a nice healing.
The ground targeting on Rocket Turret toolbelt skill allows you to shoot another target and make it balance with surprise shot.
I am doubting about the Rifle Turret. It applies vulnerability at the moment, but doesn’t really stack high. I might like some weakness with that.
Thumper should also be given some benefits to allies.
Net Turret is only single target. This is for me (I mostly do PvE) hard.
I also made some turret ideas several hours ago and posted that. You might take a look at it.
I like it that many people think turrets could use some changes, and not every1 thinks about major changes, but adjustin the turrets: Lovely.
Keep going, V