Turrets suggestion
If they are immobile, they should have better control options than just detonate. Target what I target, random targeting, survival mode… etc.
They are useless in comparison to the skills we have on our main bar, and even with buffs, do more harm than good in most situations where you might need them… this is especially true in end game content.
Try ANY turret in Arah, or WvW… they are not useful, and wouldn’t even be worth it for buffs.
But since the devs seem intent on breaking every other single build until we have no choice, any extra we can get from them or for them would be helpful in the future.
Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD